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naming work
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@@ -24,7 +24,7 @@ void ObjectA(Entity* this) {
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this->field_0x70.HALF.LO = uVar2;
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if (CheckFlags(this->field_0x86.HWORD) != 0) {
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SetTileType(*(u16*)&this->field_0x70.HALF.LO, COORD_TO_TILE(this), this->collisionLayer);
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if ((gRoomControls.unk2 & 1) != 0) {
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if ((gRoomControls.reload_flags & 1) != 0) {
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gUpdateVisibleTiles = 0;
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}
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DeleteThisEntity();
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