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https://github.com/zeldaret/tmc
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naming work
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@@ -42,7 +42,7 @@ void sub_0809F318(Entity* this) {
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void sub_0809F374(Entity* this) {
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LinearMoveUpdate(this);
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#ifndef EU
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if (gSaveHeader->gameLanguage < 2) {
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if (gSaveHeader->language < 2) {
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if (sub_080044EC(this, 0x2000) < 2) {
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this->z.WORD = 0;
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this->action = 2;
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