mirror of
https://github.com/zeldaret/tmc
synced 2026-08-19 13:54:04 -04:00
naming work
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+23
-23
@@ -320,7 +320,7 @@ extern u16 script_BedAtSimons;
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extern Entity* gPlayerClones[];
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extern ScriptExecutionContext gPlayerScriptExecutionContext;
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NONMATCH("asm/non_matching/playerItemPacciCane/sub_080705AC.inc", u32 sub_080705AC(void)) {
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NONMATCH("asm/non_matching/playerItemPacciCane/sub_080705AC.inc", u32 CheckPlayerActivity(void)) {
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if (!((gInput.newKeys & START_BUTTON) == 0 || gFadeControl.active || gUnk_02034490[0] ||
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(gMessage.doTextBox & 0x7F) || gSave.stats.health == 0 || !gSave.fillerD0[34] ||
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gPlayerState.controlMode != 0 || gPriorityHandler.priority_timer != 0)) {
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@@ -596,7 +596,7 @@ static void PlayerNormal(Entity* this) {
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} else {
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if (gPlayerState.item == NULL)
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UpdateAnimationSingleFrame(this);
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if (gPlayerState.swim_state != 0 && (gScreenTransition.frameCount & 7) == 0)
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if (gPlayerState.swim_state != 0 && (gRoomTransition.frameCount & 7) == 0)
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CreateWaterTrace(this);
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return;
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}
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@@ -1140,7 +1140,7 @@ static void PortalStandUpdate(Entity* this) {
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}
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static void PortalActivateInit(Entity* this) {
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gRoomControls.cameraTarget = NULL;
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gRoomControls.camera_target = NULL;
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gUnk_02034490[0] = 1;
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this->subAction = 3;
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this->field_0xf = 0x1e;
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@@ -1533,7 +1533,7 @@ static void sub_08071D04(Entity* this) {
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return;
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}
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gScreenTransition.field_0x4[1] = 1;
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gRoomTransition.field_0x4[1] = 1;
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}
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static void sub_08071D80(Entity* this) {
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@@ -1942,7 +1942,7 @@ static void sub_080724DC(Entity* this) {
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if ((gPlayerState.field_0x82[7] == 0) && (gPlayerState.swim_state != 0)) {
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sub_0807AE20(this);
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}
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if (gRoomControls.unk2 == 0) {
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if (gRoomControls.reload_flags == 0) {
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this->updatePriority = this->updatePriorityPrev;
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PlayerWaitForScroll(this);
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} else if (gPlayerState.field_0x1c == 0) {
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@@ -1963,7 +1963,7 @@ static void sub_080724DC(Entity* this) {
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}
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static void sub_0807258C(Entity* this) {
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if (gRoomControls.unk2 == 0) {
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if (gRoomControls.reload_flags == 0) {
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if (sub_0807A894(this) == 0x29) {
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UpdatePlayerMovement();
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if (sub_080797C4() != 0) {
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@@ -2580,7 +2580,7 @@ static void sub_080731D8(Entity* this) {
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} else {
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gPlayerState.animation = 260;
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}
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gRoomControls.cameraTarget = NULL;
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gRoomControls.camera_target = NULL;
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DeleteClones();
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ResetPlayer();
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}
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@@ -2625,10 +2625,10 @@ static void sub_0807332C(Entity* this) {
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return;
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}
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if (gPlayerState.field_0x38 != 0) {
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gRoomControls.cameraTarget = this;
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gRoomControls.camera_target = this;
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SetPlayerActionNormal();
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} else {
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gMain.transition = 3;
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gMain.substate = 3;
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*(&gMain.pauseInterval + 1) = 1;
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DoFade(5, 8);
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}
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@@ -2653,7 +2653,7 @@ static void sub_080733BC(Entity* this) {
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}
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LinearMoveUpdate(this);
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if (this->field_0x7c.HALF_U.HI == this->y.HALF.HI) {
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gRoomControls.cameraTarget = this;
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gRoomControls.camera_target = this;
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sub_0807921C();
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}
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}
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@@ -2856,7 +2856,7 @@ static void sub_0807380C(Entity* this) {
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0x0714,
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};
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if ((gScreenTransition.frameCount & 3) == 0) {
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if ((gRoomTransition.frameCount & 3) == 0) {
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u32 tmp = (this->animationState + 2) & 6;
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this->animationState = tmp;
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this->direction = 4 * tmp;
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@@ -2882,7 +2882,7 @@ void sub_08073884(Entity* this) {
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0x0714,
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};
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if ((gScreenTransition.frameCount & 1) == 0) {
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if ((gRoomTransition.frameCount & 1) == 0) {
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u32 tmp = (this->animationState + 2) & 6;
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this->animationState = tmp;
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this->direction = 4 * tmp;
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@@ -3081,10 +3081,10 @@ static void sub_08073C80(Entity* this) {
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this->knockbackDuration = 0;
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this->subAction = 1;
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LoadSwapGFX(this, 1, 2);
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gRoomControls.cameraTarget = this;
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gRoomControls.camera_target = this;
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sub_080809D4();
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if (gScreenTransition.player_status.spawn_type == PL_SPAWN_9) {
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gScreenTransition.player_status.spawn_type = PL_SPAWN_DEFAULT;
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if (gRoomTransition.player_status.spawn_type == PL_SPAWN_9) {
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gRoomTransition.player_status.spawn_type = PL_SPAWN_DEFAULT;
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this->spriteSettings.draw = 0;
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this->subAction = 2;
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} else {
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@@ -3259,27 +3259,27 @@ static NONMATCH("asm/non_matching/player/sub_080740D8.inc", void sub_080740D8(En
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switch (v4) {
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case 24:
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v5 = this->hitbox;
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v2 = this->x.HALF.HI - v5->unk2[0] + v5->offset_x - gRoomControls.roomOriginX;
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v2 = this->x.HALF.HI - v5->unk2[0] + v5->offset_x - gRoomControls.origin_x;
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v6 = this->y.HALF.HI;
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v1 = v6 + v5->offset_y - gRoomControls.roomOriginY;
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v1 = v6 + v5->offset_y - gRoomControls.origin_y;
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break;
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case 8:
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v5 = this->hitbox;
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v2 = this->x.HALF.HI + v5->unk2[0] + v5->offset_x - gRoomControls.roomOriginX;
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v2 = this->x.HALF.HI + v5->unk2[0] + v5->offset_x - gRoomControls.origin_x;
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v6 = this->y.HALF.HI;
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v1 = v6 + v5->offset_y - gRoomControls.roomOriginY;
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v1 = v6 + v5->offset_y - gRoomControls.origin_y;
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break;
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case 16:
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v5 = this->hitbox;
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v2 = this->x.HALF.HI + v5->offset_x - gRoomControls.roomOriginX;
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v2 = this->x.HALF.HI + v5->offset_x - gRoomControls.origin_x;
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v6 = this->y.HALF.HI + v5->unk2[3];
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v1 = v6 + v5->offset_y - gRoomControls.roomOriginY;
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v1 = v6 + v5->offset_y - gRoomControls.origin_y;
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break;
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case 0:
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v5 = this->hitbox;
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v2 = this->x.HALF.HI + v5->unk2[0] + v5->offset_x - gRoomControls.roomOriginX;
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v2 = this->x.HALF.HI + v5->unk2[0] + v5->offset_x - gRoomControls.origin_x;
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v6 = this->y.HALF.HI;
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v1 = v6 + v5->offset_y - gRoomControls.roomOriginY;
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v1 = v6 + v5->offset_y - gRoomControls.origin_y;
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break;
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default:
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break;
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