mirror of
https://github.com/zeldaret/tmc
synced 2026-06-01 09:47:53 -04:00
naming work
This commit is contained in:
+47
-47
@@ -374,14 +374,14 @@ void HandleEntity0x82Actions(Entity* entity) {
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}
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break;
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case 1 << 3:
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if (gScreenTransition.frameCount % 4 == 0) {
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if (gRoomTransition.frameCount % 4 == 0) {
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temp = (entity->field_0xf + 2) & 7;
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entity->animationState = temp;
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entity->field_0xf = temp;
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}
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break;
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case 1 << 4:
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if (gScreenTransition.frameCount % 2 == 0) {
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if (gRoomTransition.frameCount % 2 == 0) {
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static const s8 sOffsets[] = { -1, -2, 0, 1 };
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entity->spriteOffsetX = sOffsets[Random() % 4];
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}
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@@ -785,8 +785,8 @@ void ScriptCommand_CheckPlayerInRegion2(Entity* entity, ScriptExecutionContext*
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u32 x, y, width, height;
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width = context->scriptInstructionPointer[1] & 0xFF;
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height = context->scriptInstructionPointer[1] >> 8;
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x = entity->x.HALF.HI - gRoomControls.roomOriginX;
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y = entity->y.HALF.HI - gRoomControls.roomOriginY;
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x = entity->x.HALF.HI - gRoomControls.origin_x;
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y = entity->y.HALF.HI - gRoomControls.origin_y;
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context->condition = CheckPlayerInRegion(x, y, width, height);
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gActiveScriptInfo.flags |= 1;
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}
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@@ -1037,11 +1037,11 @@ void ScriptCommand_0807E80C(Entity* entity, ScriptExecutionContext* context) {
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}
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void sub_0807E818(u32 fadeType) {
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Entity* cameraTarget = gRoomControls.cameraTarget;
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Entity* cameraTarget = gRoomControls.camera_target;
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u32 x, y;
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if (cameraTarget) {
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x = cameraTarget->x.HALF.HI - gRoomControls.roomScrollX;
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y = cameraTarget->y.HALF.HI - gRoomControls.roomScrollY;
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x = cameraTarget->x.HALF.HI - gRoomControls.scroll_x;
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y = cameraTarget->y.HALF.HI - gRoomControls.scroll_y;
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} else {
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x = 0x78;
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y = 0x50;
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@@ -1237,8 +1237,8 @@ void ScriptCommand_SetAnimationState(Entity* entity, ScriptExecutionContext* con
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void ScriptCommand_0807EB4C(Entity* entity, ScriptExecutionContext* context) {
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entity->animationState =
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sub_0806F5B0(sub_080045B4(entity, context->scriptInstructionPointer[1] + gRoomControls.roomOriginX,
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context->scriptInstructionPointer[2] + gRoomControls.roomOriginY));
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sub_0806F5B0(sub_080045B4(entity, context->scriptInstructionPointer[1] + gRoomControls.origin_x,
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context->scriptInstructionPointer[2] + gRoomControls.origin_y));
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}
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void ScriptCommand_FacePlayer(Entity* entity, ScriptExecutionContext* context) {
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@@ -1267,8 +1267,8 @@ void ScriptCommand_SetEntityVelocity(Entity* entity, ScriptExecutionContext* con
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}
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void ScriptCommand_SetEntityPositionRelative(Entity* entity, ScriptExecutionContext* context) {
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entity->x.HALF.HI = gRoomControls.roomOriginX + context->scriptInstructionPointer[1];
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entity->y.HALF.HI = gRoomControls.roomOriginY + context->scriptInstructionPointer[2];
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entity->x.HALF.HI = gRoomControls.origin_x + context->scriptInstructionPointer[1];
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entity->y.HALF.HI = gRoomControls.origin_y + context->scriptInstructionPointer[2];
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}
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void ScriptCommand_OffsetEntityPosition(Entity* entity, ScriptExecutionContext* context) {
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@@ -1349,19 +1349,19 @@ void ScriptCommand_0807ED24(Entity* entity, ScriptExecutionContext* context) {
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context->unk_18 = 1;
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context->unk_12 = context->scriptInstructionPointer[3];
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tmp = context->scriptInstructionPointer[1];
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tmp2 = entity->x.HALF.HI - gRoomControls.roomOriginX;
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tmp2 = entity->x.HALF.HI - gRoomControls.origin_x;
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context->x.WORD = ((tmp - tmp2) << 0x10) / context->unk_12;
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tmp = context->scriptInstructionPointer[2];
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tmp3 = entity->y.HALF.HI - gRoomControls.roomOriginY;
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tmp3 = entity->y.HALF.HI - gRoomControls.origin_y;
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context->y.WORD = ((tmp - tmp3) << 0x10) / context->unk_12;
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entity->animationState =
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sub_0806F5B0(sub_080045B4(entity, context->scriptInstructionPointer[1] + gRoomControls.roomOriginX,
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context->scriptInstructionPointer[2] + gRoomControls.roomOriginY));
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sub_0806F5B0(sub_080045B4(entity, context->scriptInstructionPointer[1] + gRoomControls.origin_x,
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context->scriptInstructionPointer[2] + gRoomControls.origin_y));
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context->postScriptActions |= 2;
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} else {
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if (!--context->unk_12) {
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entity->x.HALF.HI = context->scriptInstructionPointer[1] + gRoomControls.roomOriginX;
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entity->y.HALF.HI = context->scriptInstructionPointer[2] + gRoomControls.roomOriginY;
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entity->x.HALF.HI = context->scriptInstructionPointer[1] + gRoomControls.origin_x;
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entity->y.HALF.HI = context->scriptInstructionPointer[2] + gRoomControls.origin_y;
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return;
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}
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entity->x.WORD += context->x.WORD;
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@@ -1382,8 +1382,8 @@ void ScriptCommand_0807EDD4(Entity* entity, ScriptExecutionContext* context) {
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}
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void ScriptCommand_0807EE04(Entity* entity, ScriptExecutionContext* context) {
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sub_0807DEDC(entity, context, context->scriptInstructionPointer[1] + gRoomControls.roomOriginX,
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context->scriptInstructionPointer[2] + gRoomControls.roomOriginY);
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sub_0807DEDC(entity, context, context->scriptInstructionPointer[1] + gRoomControls.origin_x,
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context->scriptInstructionPointer[2] + gRoomControls.origin_y);
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gActiveScriptInfo.flags |= 1;
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}
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@@ -1511,11 +1511,11 @@ void ScriptCommand_0807F088(Entity* entity, ScriptExecutionContext* context) {
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}
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void ScriptCommand_CameraTargetEntity(Entity* entity, ScriptExecutionContext* context) {
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gRoomControls.cameraTarget = entity;
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gRoomControls.camera_target = entity;
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}
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void ScriptCommand_CameraTargetPlayer(Entity* entity, ScriptExecutionContext* context) {
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gRoomControls.cameraTarget = &gPlayerEntity;
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gRoomControls.camera_target = &gPlayerEntity;
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}
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void ScriptCommand_0807F0B4(Entity* entity, ScriptExecutionContext* context) {
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@@ -1739,9 +1739,9 @@ void sub_0807F464(Entity* entity, ScriptExecutionContext* context) {
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context->unk_18++;
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context->postScriptActions |= 2;
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s32Var = context->intVariable;
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context->x.HALF.HI = gRoomControls.roomOriginX + s32Var;
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context->x.HALF.HI = gRoomControls.origin_x + s32Var;
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context->y.HALF.HI = entity->y.HALF.HI;
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if (s32Var > entity->x.HALF.HI - gRoomControls.roomOriginX) {
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if (s32Var > entity->x.HALF.HI - gRoomControls.origin_x) {
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entity->direction = 64;
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entity->animationState = (entity->animationState & 0x80) | 2;
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} else {
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@@ -1764,8 +1764,8 @@ void sub_0807F4F8(Entity* entity, ScriptExecutionContext* context) {
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context->postScriptActions |= 2;
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s32Var = context->intVariable;
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context->x.HALF.HI = entity->x.HALF.HI;
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context->y.HALF.HI = gRoomControls.roomOriginY + s32Var;
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if (s32Var > entity->y.HALF.HI - gRoomControls.roomOriginY) {
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context->y.HALF.HI = gRoomControls.origin_y + s32Var;
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if (s32Var > entity->y.HALF.HI - gRoomControls.origin_y) {
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entity->direction = 128;
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entity->animationState = (entity->animationState & 0x80) | 4;
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} else {
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@@ -1797,20 +1797,20 @@ void WaitForCameraTouchRoomBorder(Entity* entity, ScriptExecutionContext* contex
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s32 left;
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s32 bottom;
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if (gRoomControls.cameraTarget != NULL) {
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left = gRoomControls.cameraTarget->x.HALF.HI - DISPLAY_WIDTH / 2;
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bottom = gRoomControls.cameraTarget->y.HALF.HI - DISPLAY_HEIGHT / 2;
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if (gRoomControls.camera_target != NULL) {
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left = gRoomControls.camera_target->x.HALF.HI - DISPLAY_WIDTH / 2;
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bottom = gRoomControls.camera_target->y.HALF.HI - DISPLAY_HEIGHT / 2;
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if (left < gRoomControls.roomOriginX)
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left = gRoomControls.roomOriginX;
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if (left > gRoomControls.roomOriginX + gRoomControls.width - DISPLAY_WIDTH)
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left = gRoomControls.roomOriginX + gRoomControls.width - DISPLAY_WIDTH;
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if (bottom < gRoomControls.roomOriginY)
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bottom = gRoomControls.roomOriginY;
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if (bottom > gRoomControls.roomOriginY + gRoomControls.height - DISPLAY_HEIGHT)
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bottom = gRoomControls.roomOriginY + gRoomControls.height - DISPLAY_HEIGHT;
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if (left < gRoomControls.origin_x)
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left = gRoomControls.origin_x;
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if (left > gRoomControls.origin_x + gRoomControls.width - DISPLAY_WIDTH)
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left = gRoomControls.origin_x + gRoomControls.width - DISPLAY_WIDTH;
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if (bottom < gRoomControls.origin_y)
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bottom = gRoomControls.origin_y;
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if (bottom > gRoomControls.origin_y + gRoomControls.height - DISPLAY_HEIGHT)
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bottom = gRoomControls.origin_y + gRoomControls.height - DISPLAY_HEIGHT;
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if (left == gRoomControls.roomScrollX && bottom == gRoomControls.roomScrollY)
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if (left == gRoomControls.scroll_x && bottom == gRoomControls.scroll_y)
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gActiveScriptInfo.flags |= 1u;
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else
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gActiveScriptInfo.commandSize = 0;
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@@ -1830,12 +1830,12 @@ void sub_0807F650(Entity* entity, ScriptExecutionContext* context) {
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}
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void sub_0807F680(Entity* entity, ScriptExecutionContext* context) {
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context->condition = gPlayerEntity.x.HALF.HI - gRoomControls.roomOriginX > (s32)(context->intVariable & 0xffff);
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context->condition = gPlayerEntity.x.HALF.HI - gRoomControls.origin_x > (s32)(context->intVariable & 0xffff);
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gActiveScriptInfo.flags |= 1;
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}
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void sub_0807F6B4(Entity* entity, ScriptExecutionContext* context) {
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context->condition = gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY > (s32)(context->intVariable & 0xffff);
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context->condition = gPlayerEntity.y.HALF.HI - gRoomControls.origin_y > (s32)(context->intVariable & 0xffff);
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gActiveScriptInfo.flags |= 1;
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}
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@@ -1863,8 +1863,8 @@ void sub_0807F738(Entity* entity, ScriptExecutionContext* context) {
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void SetPlayerPos(Entity* entity, ScriptExecutionContext* context) {
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s32 s32Var = context->intVariable;
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gPlayerEntity.x.HALF.HI = (s32Var >> 16) + gRoomControls.roomOriginX;
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gPlayerEntity.y.HALF.HI = (s32Var & 0xffff) + gRoomControls.roomOriginY;
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gPlayerEntity.x.HALF.HI = (s32Var >> 16) + gRoomControls.origin_x;
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gPlayerEntity.y.HALF.HI = (s32Var & 0xffff) + gRoomControls.origin_y;
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}
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void GetConditionSet(Entity* entity, ScriptExecutionContext* context) {
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@@ -1917,7 +1917,7 @@ void sub_0807F83C(Entity* entity, ScriptExecutionContext* context) {
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}
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void sub_0807F844(Entity* entity, ScriptExecutionContext* context) {
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gRoomControls.cameraTarget = entity;
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gRoomControls.camera_target = entity;
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sub_080809D4();
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}
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@@ -2100,12 +2100,12 @@ void sub_0807FB74(Entity* entity, ScriptExecutionContext* context) {
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}
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void sub_0807FB94(Entity* entity, ScriptExecutionContext* context) {
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InitScreen(SCREEN_CREDITS);
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SetTask(TASK_STAFFROLL);
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}
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void sub_0807FBA0(Entity* entity, ScriptExecutionContext* context) {
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entity->x.HALF.HI = gRoomControls.roomScrollX + 120;
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entity->y.HALF.HI = gRoomControls.roomScrollY + 80;
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entity->x.HALF.HI = gRoomControls.scroll_x + 120;
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entity->y.HALF.HI = gRoomControls.scroll_y + 80;
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}
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void sub_0807FBB4(Entity* entity, ScriptExecutionContext* context) {
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@@ -2139,9 +2139,9 @@ void sub_0807FBFC(Entity* entity, ScriptExecutionContext* context) {
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#if defined(USA) || defined(DEMO_USA) || defined(DEMO_JP)
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void sub_0807FC24(Entity* entity, ScriptExecutionContext* context) {
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#if defined(DEMO_JP)
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u32 idx = gRoomControls.roomID == 1 ? 0xcf : 0xd0;
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u32 idx = gRoomControls.room == 1 ? 0xcf : 0xd0;
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#else
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u32 idx = gRoomControls.roomID == 1 ? 0xcf : 0xd1;
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u32 idx = gRoomControls.room == 1 ? 0xcf : 0xd1;
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#endif
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SetLocalFlag(idx);
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}
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