Decompile some subtask2 functions

This commit is contained in:
Tal Hayon
2022-04-02 20:42:30 +03:00
parent 9233701a5d
commit 53dd89e3b6
23 changed files with 338 additions and 702 deletions
+10
View File
@@ -285,4 +285,14 @@ typedef enum {
GAMEMAIN_SUBTASK,
} EGameMainState;
typedef struct {
u8 _0;
u8 _1;
u8 _2;
u8 _3;
u8 _4;
u16 _6;
} struct_08127F94;
extern struct_08127F94 gUnk_08127F94[];
#endif // GAME_H
+3 -1
View File
@@ -41,7 +41,9 @@ typedef struct {
/*0x006*/ u8 saw_staffroll;
/*0x007*/ u8 unk7;
/*0x008*/ u8 global_progress; /**< @see UpdateGlobalProgress */
/*0x009*/ u8 field_0x9[0x37];
/*0x009*/ u8 field_0x9[0x17];
/*0x020*/ u16 field_0x20;
/*0x022*/ u8 field_0x22[0x1e];
/*0x040*/ u32 windcrests; /**< Windcrest flags. */
/*0x044*/ u8 filler44[0xC];
/*0x050*/ u32 unk50;