Manager28.c: match nonmatching

This commit is contained in:
Ibot02
2021-02-01 12:49:26 +01:00
parent f26c22b0bf
commit 54d8f8fa1b
2 changed files with 18 additions and 72 deletions
+18 -16
View File
@@ -6,7 +6,9 @@
typedef struct {
Manager manager;
Entity* enemies[8];
struct {
Entity* enemies[8];
} d;
} Manager28;
void Manager28_Entry(Manager28*);
@@ -35,12 +37,12 @@ void Manager28_Entry(Manager28* this) {
Manager28_ActionFuncs[this->manager.action](this);
}
NONMATCH("asm/non_matching/manager28/Manager28_Init.inc", void Manager28_Init(Manager28* this)) {
void Manager28_Init(Manager28* this) {
if (this->manager.unk_0a == DoInit) {
s32 tmp2;
int tmp4;
for (tmp4 = 0; tmp4 < 8; tmp4++) {
this->enemies[tmp4] = 0;
this->d.enemies[tmp4] = 0;
}
tmp2 = Manager28_FindMatchingEntities(this);
if (tmp2 > 1) {
@@ -50,9 +52,10 @@ NONMATCH("asm/non_matching/manager28/Manager28_Init.inc", void Manager28_Init(Ma
tmp3->manager.subtype = 0x28;
tmp3->manager.unk_0a = DoNotInit;
tmp3->manager.unk_0e = tmp2;
for (tmp4 = 0; tmp4 < 8; tmp4++) {
tmp3->enemies[tmp4] = this->enemies[tmp4];
}
/* for (tmp4 = 0; tmp4 < 8; tmp4++) { */
/* tmp3->enemies[tmp4] = this->enemies[tmp4]; */
/* } */
tmp3->d = this->d;
AppendEntityToList(tmp3, 6);
}
}
@@ -62,7 +65,6 @@ NONMATCH("asm/non_matching/manager28/Manager28_Init.inc", void Manager28_Init(Ma
this->manager.unk_0f = 0;
}
}
END_NONMATCH
void Manager28_Main(Manager28* this) {
s32 n;
@@ -73,16 +75,16 @@ void Manager28_Main(Manager28* this) {
n = this->manager.unk_0e - 1;
if ((this->manager.unk_0f++) & 1) {
for (i = 0; i < n; i++) {
tmp = this->enemies[i];
tmp = this->d.enemies[i];
for (j = i + 1; j < this->manager.unk_0e; j++) {
sub_08004484(tmp, this->enemies[j]);
sub_08004484(tmp, this->d.enemies[j]);
}
}
} else {
for (i = 0; i < n; i++) {
tmp = this->enemies[i];
tmp = this->d.enemies[i];
for (j = i + 1; j < this->manager.unk_0e; j++) {
sub_08004484(this->enemies[j], tmp);
sub_08004484(this->d.enemies[j], tmp);
}
}
}
@@ -99,10 +101,10 @@ u32 Manager28_FindMatchingEntities(Manager28* this) {
tmp2 = Manager28_FindMatchingEntity(tmp);
if (!tmp2) continue;
for (i = 0; i < re; i++) {
if (this->enemies[i] == tmp2) break;
if (this->d.enemies[i] == tmp2) break;
}
if (i != re) continue;
this->enemies[re++] = tmp2;
this->d.enemies[re++] = tmp2;
if (re == 8) return 8;
}
return re;
@@ -130,11 +132,11 @@ Entity* Manager28_FindMatchingEntity(EntityData* unk1) {
void Manager28_RemoveDeletedEntities(Manager28* this) {
s32 i;
for (i = 0; i < this->manager.unk_0e; i++) {
if (this->enemies[i]->next == 0) {
if (this->d.enemies[i]->next == 0) {
if (this->manager.unk_0e-1 == i) {
this->enemies[i] = 0;
this->d.enemies[i] = 0;
} else {
this->enemies[i] = this->enemies[this->manager.unk_0e-1];
this->d.enemies[i] = this->d.enemies[this->manager.unk_0e-1];
}
this->manager.unk_0e--;
}