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https://github.com/zeldaret/tmc
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Decompile code_080A7C00
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@@ -29,7 +29,7 @@ extern Entity* CreateDeathFx(Entity*, u32, u32);
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extern void UpdateAnimationVariableFrames(Entity*, u32);
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extern u8* GetSpriteSubEntryOffsetDataPointer(u32, u32);
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extern bool32 LoadFixedGFX(Entity*, u32);
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extern Entity* CreateItemEntity(u32, u32, u32);
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extern void CreateItemEntity(u32, u32, u32);
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extern u32 ProcessMovement(Entity*);
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extern void MenuFadeIn(u32, u32);
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extern void LoadResourceAsync(const void*, u32, u32);
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@@ -157,4 +157,30 @@ typedef struct {
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void* unk8;
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} WStruct;
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typedef struct {
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u8 type;
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u8 unk_0x1;
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u8 unk_0x2;
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u8 unk_0x3;
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u16 tilePos;
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u16 unk_0x6;
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} TileEntityData;
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typedef enum {
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NONE,
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ROOM_VISIT_MARKER,
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SMALL_CHEST,
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BIG_CHEST,
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BOMBABLE_WALL,
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SIGN,
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TILE_ENTITY_6,
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MUSIC_SETTER,
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TILE_ENTITY_8,
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DARKNESS,
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DESTRUCTIBLE_TILE,
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GRASS_DROP_CHANGER,
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TILE_ENTITY_C,
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TILE_ENTITY_D
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} TileEntityType;
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#endif
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