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https://github.com/zeldaret/tmc
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Use new entity structs in a few more files
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@@ -4,15 +4,9 @@
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*
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* @brief HouseSign object
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*/
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#include "asm.h"
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#include "entity.h"
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#include "object/houseSign.h"
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typedef struct {
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/*0x00*/ Entity base;
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/*0x68*/ u8 unused1[24];
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/*0x80*/ s16 unk_80;
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/*0x82*/ s16 unk_82;
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} HouseSignEntity;
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#include "asm.h"
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/*
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This object is created by HouseSignManager.
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@@ -4,19 +4,13 @@
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*
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* @brief Item for Sale object
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*/
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#include "object/itemForSale.h"
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#include "functions.h"
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#include "hitbox.h"
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#include "kinstone.h"
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#include "message.h"
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#include "new_player.h"
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#include "object.h"
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typedef struct {
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/*0x00*/ Entity base;
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/*0x68*/ u8 unk_68[0x18];
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/*0x80*/ u16 unk_80;
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/*0x82*/ u16 unk_82;
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} ItemForSaleEntity;
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typedef struct {
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u8 before[0x20];
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