mirror of
https://github.com/zeldaret/tmc
synced 2026-07-08 14:36:41 -04:00
Name some script commands
This commit is contained in:
@@ -42,7 +42,7 @@ script_0800E3C8:
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MessageNoOverlap 0x240c
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WaitUntilTextboxCloses
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Wait 0x000f
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_0807F034 0x0053
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GivePlayerItem 0x0053
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WaitPlayerGetItem
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SetLocalFlag 0x0071
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_0807E878
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@@ -15,8 +15,8 @@ script_0800DB7C:
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_0807EB28 0x1648
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WaitUntilTextboxCloses
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Call sub_0804D7EC
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_0807E5F8 0x00000001
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WaitForSomething2 0x00000002
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SetSyncFlag 0x00000001
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WaitForSyncFlagAndClear 0x00000002
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Call sub_0807DF50
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_0807E878
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script_0800DBCA:
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@@ -29,18 +29,18 @@ script_0800DBCA:
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Call sub_0807F3F8
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Wait 0x003c
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StartPlayerScript script_PlayerRescuedZelda
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WaitForSomething2 0x00000004
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_0807E5F8 0x00000001
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WaitForSomething2 0x00000002
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_0807E5F8 0x00000001
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WaitForSyncFlagAndClear 0x00000004
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SetSyncFlag 0x00000001
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WaitForSyncFlagAndClear 0x00000002
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SetSyncFlag 0x00000001
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StartPlayerScript script_PlayerAfterDefeatingV2
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WaitForSomething2 0x00000006
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WaitForSyncFlagAndClear 0x00000006
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MessageFromTargetPos 0x1643, 0x0002
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WaitUntilTextboxCloses
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_0807EB28 0x1645
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WaitUntilTextboxCloses
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Call sub_0807F3F8
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_0807E5F8 0x00000001
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SetSyncFlag 0x00000001
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StopBgm
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Call sub_08094F98
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CallWithArg CreateManager36, 0x00000001
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@@ -3,15 +3,15 @@ SCRIPT_START script_Npc4ECastleCollapsing
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Wait 0x003c
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PlayBgm BGM_CASTLE_COLLAPSE
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StartPlayerScript script_PlayerStonesFall
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WaitForSomething2 0x00000006
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WaitForSyncFlagAndClear 0x00000006
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_0807EB28 0x1646
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WaitUntilTextboxCloses
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_0807E5F8 0x00000001
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SetSyncFlag 0x00000001
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StartPlayerScript script_PlayerCastleCollapsing
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CameraTargetPlayer
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_0807E778 0x0004
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_0807E80C 0x00000000
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WaitFor_2
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WaitForFadeFinish
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CallWithArg DeleteManager36, 0x00000001
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_0807F0C8 0x0000, 0x0000
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SetLocalFlag 0x0079
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@@ -20,8 +20,8 @@ script_0800A0FE:
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_0807E778 0x0002
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DoFade6
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EndBlock
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WaitFor_2
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WaitForSomething2 0x00000004
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WaitForFadeFinish
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WaitForSyncFlagAndClear 0x00000004
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CallWithArg sub_0806DA1C, 0x00000006
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DoPostScriptAction 0x0006
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SCRIPT_END
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@@ -4,8 +4,8 @@ SCRIPT_START script_Object69CastleEscape
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Call sub_0807F9A4
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Call sub_0807DF28
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StartPlayerScript script_PlayerCastleEscape
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WaitForSomething2 0x00000001
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WaitForSomething2 0x00000002
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WaitForSyncFlagAndClear 0x00000001
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WaitForSyncFlagAndClear 0x00000002
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_0807EB28 0x1647
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WaitUntilTextboxCloses
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SetLocalFlag 0x007a
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@@ -11,9 +11,9 @@ SCRIPT_START script_Object69V2Defeated
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WaitUntilTextboxCloses
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SetRoomFlag 0x0000
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Wait 0x001e
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_0807E5F8 0x00000001
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SetSyncFlag 0x00000001
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StartPlayerScript script_PlayerV2Defeated
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WaitForSomething2 0x00000002
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WaitForSyncFlagAndClear 0x00000002
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Call sub_0807DF50
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_0807E878
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DoPostScriptAction 0x0006
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@@ -15,11 +15,11 @@ script_0800DA64:
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SetEntityPositionRelative 0x0078, 0x0080
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CameraTargetEntity
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Call sub_0807F5C0
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_0807E5F8 0x00000001
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WaitForSomething2 0x00000002
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SetSyncFlag 0x00000001
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WaitForSyncFlagAndClear 0x00000002
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MessageFromTargetPos 0x162d, 0x0002
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WaitUntilTextboxCloses
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_0807E5F8 0x00000001
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SetSyncFlag 0x00000001
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Wait 0x001e
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MessageFromTargetPos 0x162e, 0x0002
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WaitUntilTextboxCloses
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@@ -13,8 +13,8 @@ SCRIPT_START script_Object6AV3DefeatedMinishCap
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_0807EF3C 0xff80, 0x0000
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PlaySound SFX_143
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_0807E930 0x0004
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_0807E5F8 0x00000002
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SetSyncFlag 0x00000002
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Wait 0x003c
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_0807E5F8 0x00000004
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SetSyncFlag 0x00000004
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SCRIPT_END
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.2byte 0x0000
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@@ -5,7 +5,7 @@ SCRIPT_START script_Object6AV3DefeatedMinishCap2
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DoPostScriptAction 0x000b
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CallWithArg sub_0807F994, 0x0000fff8
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EndBlock
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WaitForSomething 0x00000002
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WaitForSyncFlag 0x00000002
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DoPostScriptAction 0x0006
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SCRIPT_END
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.2byte 0x0000
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@@ -8,7 +8,7 @@ SCRIPT_START script_PlayerAfterDefeatingV2
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DoPostScriptAction 0x0000
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_0807ECC4 0x0010
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DoPostScriptAction 0x000c
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_0807E5F8 0x00000004
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SetSyncFlag 0x00000004
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Call sub_080791BC
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SCRIPT_END
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.2byte 0x0000
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@@ -6,6 +6,6 @@ SCRIPT_START script_PlayerCastleCollapsing
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_0807EB44 0x0004
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DoPostScriptAction 0x0000
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_0807EEF4 0x0000, 0x0080
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_0807E5F8 0x00000004
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SetSyncFlag 0x00000004
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Call sub_080791BC
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SCRIPT_END
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@@ -6,6 +6,6 @@ SCRIPT_START script_PlayerCastleEscape
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_0807EDD4 0x0198, 0x01c8
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_0807EB44 0x0004
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DoPostScriptAction 0x0000
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_0807E5F8 0x00000001
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SetSyncFlag 0x00000001
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Call sub_080791BC
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SCRIPT_END
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@@ -7,7 +7,7 @@ SCRIPT_START script_PlayerRescuedZelda
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_0807EDD4 0x0078, 0x00a0
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_0807EB44 0x0000
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DoPostScriptAction 0x0000
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_0807E5F8 0x00000004
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SetSyncFlag 0x00000004
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Call sub_080791BC
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SCRIPT_END
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.2byte 0x0000
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@@ -5,6 +5,6 @@ SCRIPT_START script_PlayerStonesFall
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DoPostScriptAction 0x0000
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CallWithArg sub_0807F238, 0x000003c5
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Call sub_0807F304
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_0807E5F8 0x00000004
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SetSyncFlag 0x00000004
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Call sub_080791BC
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SCRIPT_END
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@@ -3,10 +3,10 @@ SCRIPT_START script_PlayerV2Defeated
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BeginBlock
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SetEntitySpeed 0x00c0
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EndBlock
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WaitForSomething2 0x00000001
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WaitForSyncFlagAndClear 0x00000001
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DoPostScriptAction 0x0001
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_0807EDD4 0x00a8, 0x002c
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_0807E5F8 0x00000002
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SetSyncFlag 0x00000002
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Call sub_080791BC
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SCRIPT_END
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.2byte 0x0000
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@@ -5,7 +5,7 @@ SCRIPT_START script_VaatiWithZelda
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_0807EB44 0x0000
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DoPostScriptAction 0x0014
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EndBlock
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WaitForSomething2 0x00000001
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WaitForSyncFlagAndClear 0x00000001
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Wait 0x003c
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DoPostScriptAction 0x0004
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Wait 0x003c
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@@ -14,8 +14,8 @@ SCRIPT_START script_VaatiWithZelda
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Call sub_0807F2D4
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DoPostScriptAction 0x0000
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Wait 0x003c
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_0807E5F8 0x00000002
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WaitForSomething2 0x00000001
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SetSyncFlag 0x00000002
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WaitForSyncFlagAndClear 0x00000001
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_0807EB44 0x0004
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DoPostScriptAction 0x0014
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SCRIPT_END
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@@ -4,9 +4,9 @@ SCRIPT_START script_ZeldaAfterDefeatingV2
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DoPostScriptAction 0x000a
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Call sub_08066E38
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EndBlock
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WaitForSomething2 0x00000001
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WaitForSyncFlagAndClear 0x00000001
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CallWithArg sub_0807F8E8, 0x00000000
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_0807E5F8 0x00000002
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SetSyncFlag 0x00000002
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script_0800DCD0:
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CheckRoomFlag 0x0000
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JumpIfNot script_0800DCD0
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@@ -14,7 +14,7 @@ script_0800DCD0:
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Wait 0x003c
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DoPostScriptAction 0x0010
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SetEntityPositionRelative 0x0078, 0x0068
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WaitForSomething2 0x00000001
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WaitForSyncFlagAndClear 0x00000001
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StopBgm
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Call sub_08066E50
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PlaySound SFX_1C9
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@@ -36,8 +36,8 @@ script_0800DCD0:
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_0807EB44 0x0004
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DoPostScriptAction 0x0000
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Wait 0x003c
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_0807E5F8 0x00000002
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WaitForSomething2 0x00000001
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SetSyncFlag 0x00000002
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WaitForSyncFlagAndClear 0x00000001
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SetEntitySpeed 0x0100
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_0807EEF4 0x0000, 0x0008
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_0807EB44 0x0004
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@@ -46,8 +46,8 @@ script_0800DCD0:
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Call sub_08066E80
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_0807EB44 0x0004
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DoPostScriptAction 0x0000
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_0807E5F8 0x00000002
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WaitForSomething2 0x00000001
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SetSyncFlag 0x00000002
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WaitForSyncFlagAndClear 0x00000001
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DoPostScriptAction 0x0004
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Wait 0x003c
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_0807EB44 0x0002
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@@ -61,8 +61,8 @@ script_0800DCD0:
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Wait 0x000a
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_0807EB44 0x0004
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DoPostScriptAction 0x0000
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_0807E5F8 0x00000002
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WaitForSomething2 0x00000001
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SetSyncFlag 0x00000002
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WaitForSyncFlagAndClear 0x00000001
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SetEntitySpeed 0x0100
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_0807EEF4 0x0000, 0x0080
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SCRIPT_END
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@@ -15,7 +15,7 @@ SCRIPT_START script_ZeldaCastleEscape
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_0807EDD4 0x0198, 0x01a8
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_0807EB44 0x0004
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DoPostScriptAction 0x0000
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_0807E5F8 0x00000002
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SetSyncFlag 0x00000002
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Call sub_08066D4C
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DoPostScriptAction 0x0006
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SCRIPT_END
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