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Name some script commands
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+4
-3
@@ -20,13 +20,14 @@ typedef struct ScriptExecutionContext {
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} ScriptExecutionContext;
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typedef struct {
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u32 unk_00;
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// Sync flags are used to synchronize scripts running on different entities
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u32 syncFlags;
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u16 commandIndex;
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u8 commandSize;
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u8 flags;
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u8 unk_08;
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} struct_02033280;
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extern struct_02033280 gActiveScriptInfo;
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} ActiveScriptInfo;
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extern ActiveScriptInfo gActiveScriptInfo;
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void ExecuteScript(Entity* entity, ScriptExecutionContext* context);
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