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Decompile Ghini
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@@ -18,6 +18,7 @@ void SortEntityBelow(Entity*, Entity*);
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u32 sub_0806F5A4(u32 idx);
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u32 sub_0806F3E4(Entity*);
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void LinearMoveUpdate(Entity*);
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bool32 sub_0806FD54(Entity*);
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extern const s16 gSineTable[64];
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extern const s16 gCosineTable[256];
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+1
-1
@@ -211,7 +211,7 @@ void VaatiRebornEnemy(Entity*);
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void VaatiProjectile(Entity*);
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void BallChainSoldier(Entity*);
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void Enemy4D(Entity*);
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void Ghini(Entity*);
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void Ghini();
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void VaatiTransfigured(Entity*);
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void Enemy50(Entity*);
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void VaatiWrath(Entity*);
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