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clean up, move files to game.c
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@@ -11,8 +11,9 @@ typedef struct {
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u8 messageSpeed;
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u8 brightnessPref;
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u8 gameLanguage;
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u8 _8[6];
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u8 name[6];
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u8 _e;
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u8 _f;
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} struct_02000000;
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#define gUnk_02000000 ((struct_02000000*)(0x2000000))
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// extern struct_02000000 gUnk_02000000;
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