mirror of
https://github.com/zeldaret/tmc
synced 2026-08-02 16:37:11 -04:00
documented most audio stuff
This commit is contained in:
+106
-111
@@ -3,88 +3,86 @@
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#include "gba/m4a.h"
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#include "audio.h"
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#include "utils.h"
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#include "structures.h"
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s32 sub_080A3518(s32, s32);
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void sub_080A353C(u32);
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void sub_080A35A0(u32);
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void sub_080A35B4(u32);
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void sub_080A35C8(void);
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#define IS_BGM(song) (song) - 1 <= NUM_BGM - 1
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#define IS_SFX(song) (song) - 1 > NUM_BGM - 1
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void sub_080A3210(void);
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void InitSoundPlayingInfo(void);
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s32 fade(s32 target, s32 current);
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void doPlaySound(u32 sound);
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void PlayFadeIn(u32 sound);
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void PlayFadeOut(u32 sound);
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void InitVolume(void);
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void InitSound(void){
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sub_080A3210();
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void InitSound(void) {
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InitSoundPlayingInfo();
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m4aSoundInit();
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}
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void sub_080A3210(void){
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MemClear(&gUnk_02021EE0, 0x18);
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sub_080A35C8();
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gUnk_02021EE0.unk_12 = 0x100;
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gUnk_02021EE0.unk_04 = 0x100;
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void InitSoundPlayingInfo(void) {
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MemClear(&gSoundPlayingInfo, sizeof(gSoundPlayingInfo));
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InitVolume();
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gSoundPlayingInfo.volumeSfx = 0x100;
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gSoundPlayingInfo.unk_04 = 0x100;
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m4aMPlayAllStop();
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}
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void sub_080A3234(u32 arg){
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gUnk_02021EE0.unk_08 = arg;
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gUnk_02021EE0.unk_0a = arg;
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sub_080A353C(gUnk_02021EE0.currentBgm);
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void SetMasterVolume(u32 volume) {
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gSoundPlayingInfo.volumeMaster = volume;
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gSoundPlayingInfo.volumeMasterTarget = volume;
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doPlaySound(gSoundPlayingInfo.currentBgm);
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}
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void sub_080A3248(u32 arg){
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gUnk_02021EE0.unk_10 = arg;
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gUnk_02021EE0.unk_0e = arg;
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sub_080A353C(gUnk_02021EE0.currentBgm);
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void SetBgmVolume(u32 volume) {
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gSoundPlayingInfo.volumeBgmTarget = volume;
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gSoundPlayingInfo.volumeBgm = volume;
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doPlaySound(gSoundPlayingInfo.currentBgm);
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}
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void sub_080A325C(u32 arg){
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gUnk_02021EE0.unk_12 = arg;
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void SetSfxVolume(u32 volume) {
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gSoundPlayingInfo.volumeSfx = volume;
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}
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void SoundReq(Sound sound) {
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u32 song;
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struct_02021EE0* ptr;
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SoundPlayingInfo* ptr;
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if (gMain.field_0x7)
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return;
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ptr = &gUnk_02021EE0;
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ptr = &gSoundPlayingInfo;
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song = sound & 0xffff;
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switch (sound & 0xffff0000) {
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case SONG_STOP_ALL:
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ptr->currentBgm = 0;
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m4aMPlayAllStop();
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return;
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case SONG_VOL_ZERO:
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sub_080A3234(0);
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case SONG_MUTE:
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SetMasterVolume(0);
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return;
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case SONG_VOL_RESET_ALL:
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sub_080A35C8();
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ptr->unk_12 = 0x100;
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sub_080A353C(ptr->currentBgm);
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case SONG_PLAY_VOL_RESET_ALL:
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InitVolume();
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ptr->volumeSfx = 0x100;
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doPlaySound(ptr->currentBgm);
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return;
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case SONG_VOL_FADE_OUT:
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sub_080A35B4(ptr->currentBgm);
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PlayFadeOut(ptr->currentBgm);
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return;
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case SONG_UNK_9:
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case SONG_FADE_IN:
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if (song == 0)
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song = ptr->currentBgm;
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if (IS_SFX(song))
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return;
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ptr->currentBgm = song;
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m4aSongNumStart(song);
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sub_080A35A0(song);
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PlayFadeIn(song);
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return;
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case SONG_UNK_A:
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case SONG_FADE_IN_CONTINUE:
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if (IS_SFX(song))
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return;
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ptr->currentBgm = song;
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m4aSongNumStartOrContinue(song);
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sub_080A35A0(song);
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PlayFadeIn(song);
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return;
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case SONG_UNK_C:
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case SONG_PLAY_TEMPO_CONTROL:
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m4aMPlayTempoControl(gMPlayTable[gSongTable[ptr->currentBgm].ms].info, song);
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return;
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case SONG_VSYNC_OFF:
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@@ -98,34 +96,34 @@ void SoundReq(Sound sound) {
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return;
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case SONG_VSYNC_ON:
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m4aSoundVSyncOn();
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case SONG_UNK_7:
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case SONG_CONTINUE:
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if (ptr->currentBgm == 0)
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return;
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m4aSongNumStartOrContinue(ptr->currentBgm);
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sub_080A353C(ptr->currentBgm);
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doPlaySound(ptr->currentBgm);
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return;
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case SONG_VOL_RESET:
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case SONG_PLAY_VOL_RESET:
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if (IS_SFX(song))
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return;
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ptr->currentBgm = song;
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m4aSongNumStartOrContinue(song);
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sub_080A35C8();
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sub_080A353C(song);
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InitVolume();
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doPlaySound(song);
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return;
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case SONG_VOL_CHAN1_SILENT:
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ptr->unk_10 = 0;
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case SONG_FADE_OUT_BGM:
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ptr->volumeBgmTarget = 0;
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return;
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case SONG_RESET_UNK:
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ptr->unk_10 = 0;
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ptr->unk_02 = 1;
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case SONG_STOP_BGM:
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ptr->volumeBgmTarget = 0;
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ptr->stopBgm = TRUE;
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return;
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case SONG_VOL_CHAN1_RESET:
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ptr->unk_10 = 0x100;
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case SONG_FADE_IN_BGM:
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ptr->volumeBgmTarget = 0x100;
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return;
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case SONG_UNK_F:
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sub_080A35C8();
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case SONG_INIT:
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InitVolume();
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return;
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case SONG_UNK_11:
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case SONG_BGM_0:
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ptr->currentBgm = 0;
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return;
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default:
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@@ -133,109 +131,106 @@ void SoundReq(Sound sound) {
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if (IS_BGM(song)) {
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ptr->currentBgm = song;
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m4aSongNumStart(song);
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sub_080A35C8();
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InitVolume();
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} else {
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m4aSongNumStart(song);
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}
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sub_080A353C(song);
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doPlaySound(song);
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}
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return;
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}
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}
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void sub_080A3480(void) {
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u32 iVar2;
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struct_02021EE0* ptr = &gUnk_02021EE0;
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void SoundLoop(void) {
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s32 fadeValue;
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SoundPlayingInfo* ptr = &gSoundPlayingInfo;
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if (ptr->unk_0a != ptr->unk_08) {
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iVar2 = sub_080A3518(ptr->unk_0a, ptr->unk_08);
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if (iVar2 == 0) {
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ptr->unk_08 = ptr->unk_0a;
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if (ptr->volumeMasterTarget != ptr->volumeMaster) {
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fadeValue = fade(ptr->volumeMasterTarget, ptr->volumeMaster);
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if (fadeValue == 0) {
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ptr->volumeMaster = ptr->volumeMasterTarget;
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} else {
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ptr->unk_08 = ptr->unk_08 + iVar2;
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ptr->volumeMaster = ptr->volumeMaster + fadeValue;
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}
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if (ptr->unk_08 < 0) {
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ptr->unk_0a = 0;
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ptr->unk_08 = 0;
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if (ptr->volumeMaster < 0) {
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ptr->volumeMasterTarget = 0;
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ptr->volumeMaster = 0;
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}
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sub_080A353C(ptr->currentBgm);
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doPlaySound(ptr->currentBgm);
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} else {
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if (ptr->unk_10 != ptr->unk_0e) {
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iVar2 = sub_080A3518(ptr->unk_10, ptr->unk_0e);
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if (iVar2 == 0) {
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if (ptr->unk_02 != 0 && ptr->unk_10 == 0) {
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ptr->unk_02 = 0;
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if (ptr->volumeBgmTarget != ptr->volumeBgm) {
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fadeValue = fade(ptr->volumeBgmTarget, ptr->volumeBgm);
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if (fadeValue == 0) {
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if (ptr->stopBgm && ptr->volumeBgmTarget == 0) {
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ptr->stopBgm = FALSE;
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ptr->currentBgm = 0;
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m4aSongNumStop(0);
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} else {
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ptr->unk_0e = ptr->unk_10;
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ptr->volumeBgm = ptr->volumeBgmTarget;
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}
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} else {
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ptr->unk_0e += iVar2;
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ptr->volumeBgm += fadeValue;
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}
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if (ptr->unk_0e < 0) {
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ptr->unk_10 = 0;
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ptr->unk_0e = 0;
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if (ptr->volumeBgm < 0) {
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ptr->volumeBgmTarget = 0;
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ptr->volumeBgm = 0;
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}
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sub_080A353C(ptr->currentBgm);
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doPlaySound(ptr->currentBgm);
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}
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}
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}
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s32 sub_080A3518(s32 unk_1, s32 unk_2){
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if (unk_1 - unk_2 >= 1) {
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unk_2 += 4;
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if (unk_1 > unk_2)
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s32 fade(s32 target, s32 current) {
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if (target - current >= 1) {
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current += 4;
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if (target > current)
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return 4;
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else
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return 0;
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return 0;
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} else {
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unk_2 -= 4;
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if (unk_1 < unk_2)
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current -= 4;
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if (target < current)
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return -4;
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else
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return 0;
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return 0;
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}
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}
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void sub_080A353C(u32 song){
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void doPlaySound(u32 sound) {
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u32 volume;
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u32 iVar2;
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MusicPlayerInfo* musicPlayerInfo;
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if(song == 0)
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if (sound == 0)
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return;
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if (IS_BGM(song)) {
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volume = gUnk_02021EE0.unk_0e;
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if (IS_BGM(sound)) {
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volume = gSoundPlayingInfo.volumeBgm;
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} else {
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volume = gSoundPlayingInfo.volumeSfx;
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}
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else{
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volume = gUnk_02021EE0.unk_12;
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}
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iVar2 = gUnk_02021EE0.unk_08;
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iVar2 = gSoundPlayingInfo.volumeMaster;
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volume = iVar2 * volume / 0x100;
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musicPlayerInfo = gMPlayTable[gSongTable[song].ms].info;
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musicPlayerInfo = gMPlayTable[gSongTable[sound].ms].info;
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m4aMPlayImmInit(musicPlayerInfo);
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m4aMPlayVolumeControl(musicPlayerInfo, 0xffff, volume);
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}
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void sub_080A35A0(u32 song){
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gUnk_02021EE0.unk_0a = 0x100;
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sub_080A353C(song);
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void PlayFadeIn(u32 sound) {
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gSoundPlayingInfo.volumeMasterTarget = 0x100;
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doPlaySound(sound);
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}
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void sub_080A35B4(u32 song){
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gUnk_02021EE0.unk_0a = 0;
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sub_080A353C(song);
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void PlayFadeOut(u32 sound) {
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gSoundPlayingInfo.volumeMasterTarget = 0;
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doPlaySound(sound);
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}
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void sub_080A35C8(){
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gUnk_02021EE0.unk_06 = 0x100;
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gUnk_02021EE0.unk_08 = 0x100;
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gUnk_02021EE0.unk_0a = 0x100;
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gUnk_02021EE0.unk_0c = 0x100;
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gUnk_02021EE0.unk_0e = 0x100;
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gUnk_02021EE0.unk_10 = 0x100;
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void InitVolume() {
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gSoundPlayingInfo.volumeMasterUnk = 0x100;
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gSoundPlayingInfo.volumeMaster = 0x100;
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gSoundPlayingInfo.volumeMasterTarget = 0x100;
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gSoundPlayingInfo.volumeBgmUnk = 0x100;
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gSoundPlayingInfo.volumeBgm = 0x100;
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gSoundPlayingInfo.volumeBgmTarget = 0x100;
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}
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extern const SongHeader sfxNone;
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+1
-1
@@ -33,7 +33,7 @@ void sub_0805FA04(void) {
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sub_08053320();
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sub_0801D79C(0, 0x1144);
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gMain.funcIndex = 1;
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sub_080A3210();
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InitSoundPlayingInfo();
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sub_08050008();
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}
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+1
-1
@@ -190,7 +190,7 @@ static void HandleFileScreenEnter(void) {
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u32 i;
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DispReset(1);
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sub_080A3210();
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InitSoundPlayingInfo();
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MemClear((void*)VRAM, 0x80); // clear palettes
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MessageInitialize();
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EraseAllEntities();
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+1
-1
@@ -158,7 +158,7 @@ static void HandleTitlescreen(void) {
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gIntroState.swordBgScaleRatio = 0x10;
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UpdateSwordBgAffineData();
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}
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sub_080A3210();
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InitSoundPlayingInfo();
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SoundReq(BGM_TITLE_SCREEN);
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DoFade(6, 8);
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break;
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+1
-1
@@ -73,7 +73,7 @@ void AgbMain(void) {
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sScreenHandlers[gMain.screen]();
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MessageUpdate();
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sub_08050154();
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sub_080A3480();
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SoundLoop();
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break;
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}
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PrepNextFrame();
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@@ -81,7 +81,7 @@ void sub_0805A370(Manager15* this) {
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if (this->manager.unk_0d) {
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LoadRoomEntityList((EntityData*)&gUnk_080E4C08);
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this->manager.action = 3;
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SoundReq(SONG_RESET_UNK);
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SoundReq(SONG_STOP_BGM);
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}
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}
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@@ -19,7 +19,7 @@
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void (*const ManagerB_ActionFuncs[])(Manager*);
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void sub_080585F0(Manager* this) {
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// make a distincion if this is a controller (unk_0a = 0) or a helper (unk_0a = 1)
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// make a distincion if this is a controller (volumeMasterTarget = 0) or a helper (volumeMasterTarget = 1)
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ManagerB_ActionFuncs[this->unk_0a](this);
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}
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|
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@@ -141,7 +141,7 @@ void ManagerBHelper_Monitor(ManagerBHelper* this, Entity* ent, u32 index) {
|
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this->manager.unk_0e++;
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}
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||||
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// case unk_0a is 1: The manager is a helper
|
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// case volumeMasterTarget is 1: The manager is a helper
|
||||
|
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void ManagerBHelper_Main(Manager* this) {
|
||||
u8 i, anyRemaining;
|
||||
|
||||
+10
-10
@@ -2241,7 +2241,7 @@ void sub_0804CD48(void) {
|
||||
if (CheckGlobalFlag(LV1_CLEAR)) {
|
||||
LoadRoomEntityList(&gUnk_080DF94C);
|
||||
} else {
|
||||
SoundReq(SONG_RESET_UNK);
|
||||
SoundReq(SONG_STOP_BGM);
|
||||
gArea.musicIndex = gArea.pMusicIndex;
|
||||
}
|
||||
}
|
||||
@@ -2429,7 +2429,7 @@ void sub_0804CED8(void) {
|
||||
sub_0807AABC(&gPlayerEntity);
|
||||
LoadRoomEntityList(&gUnk_080E1814);
|
||||
} else {
|
||||
SoundReq(SONG_RESET_UNK);
|
||||
SoundReq(SONG_STOP_BGM);
|
||||
gArea.musicIndex = gArea.pMusicIndex;
|
||||
}
|
||||
}
|
||||
@@ -2523,7 +2523,7 @@ void sub_0804CFB0(void) {
|
||||
|
||||
if (!CheckFlags(0x31)) {
|
||||
if (gScreenTransition.field_0x38 == 0) {
|
||||
SoundReq(SONG_RESET_UNK);
|
||||
SoundReq(SONG_STOP_BGM);
|
||||
} else {
|
||||
if (gScreenTransition.field_0x39 == 0) {
|
||||
SoundReq(SONG_STOP);
|
||||
@@ -2761,7 +2761,7 @@ void sub_0804D140(void) {
|
||||
if (CheckGlobalFlag(LV4_CLEAR)) {
|
||||
LoadRoomEntityList(&gUnk_080E49F4);
|
||||
} else {
|
||||
SoundReq(SONG_RESET_UNK);
|
||||
SoundReq(SONG_STOP_BGM);
|
||||
gArea.musicIndex = gArea.pMusicIndex;
|
||||
}
|
||||
}
|
||||
@@ -3090,7 +3090,7 @@ void sub_0804D384(void) {
|
||||
sub_08078A90(3);
|
||||
LoadRoomEntityList(&gUnk_080E72E4);
|
||||
gArea.musicIndex = gArea.pMusicIndex;
|
||||
SoundReq(SONG_RESET_UNK);
|
||||
SoundReq(SONG_STOP_BGM);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3498,7 +3498,7 @@ u32 sub_0804D6C4() {
|
||||
}
|
||||
|
||||
void sub_0804D6C8(void) {
|
||||
SoundReq(SONG_RESET_UNK);
|
||||
SoundReq(SONG_STOP_BGM);
|
||||
gArea.musicIndex = gArea.pMusicIndex;
|
||||
}
|
||||
|
||||
@@ -4506,7 +4506,7 @@ void sub_0804E3C4() {
|
||||
index = 0xE;
|
||||
}
|
||||
sub_0804B3C4(&gUnk_080F0E1C[index]);
|
||||
SoundReq(SONG_RESET_UNK);
|
||||
SoundReq(SONG_STOP_BGM);
|
||||
}
|
||||
|
||||
u32 sub_0804E45C() {
|
||||
@@ -4714,7 +4714,7 @@ extern EntityData gUnk_080F2E2C;
|
||||
void sub_0804E6E8(void) {
|
||||
if (!CheckGlobalFlag(OUTDOOR)) {
|
||||
gArea.musicIndex = gArea.pMusicIndex;
|
||||
SoundReq(SONG_VOL_RESET | BGM_MINISH_CAP);
|
||||
SoundReq(SONG_PLAY_VOL_RESET | BGM_MINISH_CAP);
|
||||
}
|
||||
if (!CheckGlobalFlag(START)) {
|
||||
LoadRoomEntityList(&gUnk_080F2E2C);
|
||||
@@ -4731,7 +4731,7 @@ extern EntityData gUnk_080F2EC4;
|
||||
void sub_0804E72C(void) {
|
||||
if (!CheckGlobalFlag(OUTDOOR)) {
|
||||
gArea.musicIndex = gArea.pMusicIndex;
|
||||
SoundReq(SONG_VOL_RESET | BGM_MINISH_CAP);
|
||||
SoundReq(SONG_PLAY_VOL_RESET | BGM_MINISH_CAP);
|
||||
}
|
||||
if (!CheckGlobalFlag(START)) {
|
||||
LoadRoomEntityList(&gUnk_080F2E94);
|
||||
@@ -4783,7 +4783,7 @@ void sub_0804E7DC(void) {
|
||||
}
|
||||
if (!CheckGlobalFlag(OUTDOOR)) {
|
||||
gArea.musicIndex = gArea.pMusicIndex;
|
||||
SoundReq(SONG_VOL_RESET | BGM_MINISH_CAP);
|
||||
SoundReq(SONG_PLAY_VOL_RESET | BGM_MINISH_CAP);
|
||||
}
|
||||
if ((gPlayerState.flags.all & 8) == 0) {
|
||||
LoadRoomEntityList(&gUnk_080F31D8);
|
||||
|
||||
+6
-5
@@ -1,5 +1,6 @@
|
||||
#include "save.h"
|
||||
#include "gba/eeprom.h"
|
||||
#include "audio.h"
|
||||
|
||||
typedef struct SaveFileStatus {
|
||||
u16 checksum1;
|
||||
@@ -67,8 +68,8 @@ SaveResult HandleSave(u32 arg0) {
|
||||
}
|
||||
|
||||
SaveResult HandleSaveInit(u32 arg0) {
|
||||
gUnk_02021EE0.unk_0a -= 8;
|
||||
if (gUnk_02021EE0.unk_08 <= 0) {
|
||||
gSoundPlayingInfo.volumeMasterTarget -= 8;
|
||||
if (gSoundPlayingInfo.volumeMaster <= 0) {
|
||||
gMenu.field_0xa = 8;
|
||||
gMenu.storyPanelIndex = SAVE_IN_PROGRESS;
|
||||
}
|
||||
@@ -105,9 +106,9 @@ SaveResult HandleSaveDone(u32 arg0) {
|
||||
SaveResult result;
|
||||
|
||||
result = SAVE_BUSY;
|
||||
gUnk_02021EE0.unk_0a += 8;
|
||||
if (gUnk_02021EE0.unk_06 <= gUnk_02021EE0.unk_0a) {
|
||||
gUnk_02021EE0.unk_0a = gUnk_02021EE0.unk_06;
|
||||
gSoundPlayingInfo.volumeMasterTarget += 8;
|
||||
if (gSoundPlayingInfo.volumeMasterUnk <= gSoundPlayingInfo.volumeMasterTarget) {
|
||||
gSoundPlayingInfo.volumeMasterTarget = gSoundPlayingInfo.volumeMasterUnk;
|
||||
sub_08050384();
|
||||
gMenu.storyPanelIndex = SAVE_INIT;
|
||||
if (gMenu.field_0xa == 1) {
|
||||
|
||||
+4
-4
@@ -141,7 +141,7 @@ void ScriptCommand_DoPostScriptAction2(Entity* entity, ScriptExecutionContext* c
|
||||
void ScriptCommand_PlaySound(Entity* entity, ScriptExecutionContext* context);
|
||||
void ScriptCommand_PlayBgm(Entity* entity, ScriptExecutionContext* context);
|
||||
void ScriptCommand_SoundReq(Entity* entity, ScriptExecutionContext* context);
|
||||
void ScriptCommand_SoundReq0x80100000(Entity* entity, ScriptExecutionContext* context);
|
||||
void ScriptCommand_StopBgm(Entity* entity, ScriptExecutionContext* context);
|
||||
void ScriptCommand_ModRupees(Entity* entity, ScriptExecutionContext* context);
|
||||
void ScriptCommand_ModHealth(Entity* entity, ScriptExecutionContext* context);
|
||||
void ScriptCommand_IncreaseMaxHealth(Entity* entity, ScriptExecutionContext* context);
|
||||
@@ -287,7 +287,7 @@ const ScriptCommand gScriptCommands[] = { ScriptCommandNop,
|
||||
ScriptCommand_PlaySound,
|
||||
ScriptCommand_PlayBgm,
|
||||
ScriptCommand_SoundReq,
|
||||
ScriptCommand_SoundReq0x80100000,
|
||||
ScriptCommand_StopBgm,
|
||||
ScriptCommand_ModRupees,
|
||||
ScriptCommand_ModHealth,
|
||||
ScriptCommand_IncreaseMaxHealth,
|
||||
@@ -1467,8 +1467,8 @@ void ScriptCommand_SoundReq(Entity* entity, ScriptExecutionContext* context) {
|
||||
SoundReq(GetNextScriptCommandWordAfterCommandMetadata(context->scriptInstructionPointer));
|
||||
}
|
||||
|
||||
void ScriptCommand_SoundReq0x80100000(Entity* entity, ScriptExecutionContext* context) {
|
||||
SoundReq(SONG_RESET_UNK);
|
||||
void ScriptCommand_StopBgm(Entity* entity, ScriptExecutionContext* context) {
|
||||
SoundReq(SONG_STOP_BGM);
|
||||
}
|
||||
|
||||
void ScriptCommand_ModRupees(Entity* entity, ScriptExecutionContext* context) {
|
||||
|
||||
Reference in New Issue
Block a user