Merge pull request #635 from nonmatch/patch-87

Match Functions
This commit is contained in:
notyourav
2023-11-30 10:12:36 -08:00
committed by GitHub
4 changed files with 155 additions and 343 deletions
+155 -6
View File
@@ -18,6 +18,7 @@
#include "save.h"
#include "screen.h"
#include "screenTransitions.h"
#include "main.h"
static void sub_08077E54(ItemBehavior* beh);
@@ -25,7 +26,7 @@ extern void sub_0800857C(Entity*);
extern void SetDefaultPriorityForKind(Entity*);
extern void sub_0809D738(Entity*);
extern s32 Mod(s32, s32);
extern void sub_08003FDE(Entity*, u32, u32, u32);
extern u32 sub_08003FDE(Entity*, Entity*, u32, u32);
extern u32 sub_080B1B84(u32, u32);
extern void sub_08080BC4(void);
void sub_080790E4(Entity* this);
@@ -148,6 +149,23 @@ extern u32 sub_08004202(Entity*, u8*, u32);
extern u32 gUnk_02022830[];
extern u16* gUnk_0800823C[];
extern bool32 sub_0806FC24(u32, u32);
extern const u8 gUnk_0800845C[];
extern const u8 gUnk_0811BFE0[];
extern const u8 gUnk_08007DF4[];
extern const u8 gUnk_080084BC[];
u32 sub_0807A180(Entity*, Entity*, u32, u32);
extern u32 gUsedPalettes;
extern void ClearBgAnimations(void);
extern void sub_080197D4(const void*);
extern void LoadBgAnimations(u16*);
void sub_0807BFA8(void);
void UpdateActiveItems(PlayerEntity* this) {
u32 index;
@@ -1277,7 +1295,53 @@ void FreeCarryEntity(Entity* this) {
}
}
ASM_FUNC("asm/non_matching/playerUtils/sub_080789A8.inc", u32 sub_080789A8())
u32 sub_080789A8(void) {
u32 uVar2;
Entity* entity;
u32 uVar4;
const u8* ptr;
const u8* ptr2;
Entity** tmp1;
if (gCarriedEntity.unk_0)
return (u32)gCarriedEntity.unk_1;
if (!(gPlayerState.flags & PL_MINISH)) {
uVar4 = sub_080B1B0C(&gPlayerEntity);
if (uVar4 >= 0x10 && (gUnk_080084BC[uVar4 - 0x10] == 0xf))
return 0;
if (gPlayerState.floor_type == 0x12)
return 0;
gCarriedEntity.unk_0 = 1;
uVar4 = (u32)gCarriedEntity.count;
if (uVar4 > 0) {
ptr2 = &gUnk_0811BFE0[gPlayerEntity.animationState & 6];
while (uVar4 > 0) {
tmp1 = &gCarriedEntity.unk_8 + uVar4;
entity = *tmp1;
if ((entity != NULL) && (sub_0807A180(&gPlayerEntity, entity, ptr2[0], ptr2[1]) != 0)) {
gCarriedEntity.unk_8 = *tmp1;
gCarriedEntity.unk_1 = 2;
return 2;
}
uVar4--;
}
}
ptr = &gUnk_08007DF4[gPlayerEntity.animationState & 6];
gCarriedEntity.unk_4 = uVar2 = sub_080B1A0C(&gPlayerEntity, (s8)ptr[0], (s8)ptr[1]);
if (!sub_0806FC24(uVar2, 6))
return 0;
} else
return 0;
gCarriedEntity.unk_1 = 1;
return 1;
}
void SetPlayerControl(PlayerControlMode mode) {
if (gPlayerState.controlMode != CONTROL_DISABLED) {
@@ -2380,11 +2444,11 @@ bool32 HasSwordEquipped(void) {
}
}
void sub_0807A180(Entity* param_1, u32 param_2, u32 param_3, u32 param_4) {
u32 sub_0807A180(Entity* param_1, Entity* param_2, u32 param_3, u32 param_4) {
GenericEntity stackEntity;
PositionRelative(param_1, &stackEntity.base, 0, -0x40000);
stackEntity.base.animationState = param_1->animationState;
sub_08003FDE(&stackEntity.base, param_2, param_3, param_4);
return sub_08003FDE(&stackEntity.base, param_2, param_3, param_4);
}
void UpdateFloorType(void) {
@@ -3520,7 +3584,54 @@ void sub_0807BFA8(void) {
gRoomControls.height = (gArea.pCurrentRoomInfo)->pixel_height;
}
ASM_FUNC("asm/non_matching/playerUtils/sub_0807BFD0.inc", void sub_0807BFD0())
void sub_0807BFD0(void) {
s32 index;
u16* puVar2;
u16* puVar3;
u16* ptr;
typeof(gMapTop)* newptr;
ClearBgAnimations();
sub_0807BFA8();
MemFill16(0xffff, gMapBottom.metatileTypes, 0x1000);
gMapBottom.metatileTypes[0] = 0;
MemFill16(0xffff, gMapTop.metatileTypes, 0x1000);
gMapTop.metatileTypes[0] = 0;
if ((void*)gRoomControls.unk_34 != (gArea.pCurrentRoomInfo)->tileset) {
gRoomControls.unk_34 = (u32)(gArea.pCurrentRoomInfo)->tileset;
sub_080197D4((gArea.pCurrentRoomInfo)->tileset);
}
sub_080197D4((gArea.pCurrentRoomInfo)->metatiles);
ptr = gPaletteBuffer;
MemCopy(&ptr[0x30], &ptr[0x150], 0x20);
gUsedPalettes |= 0x200000;
if ((gArea.pCurrentRoomInfo)->bg_anim != NULL) {
LoadBgAnimations((gArea.pCurrentRoomInfo)->bg_anim);
}
puVar2 = gMapBottom.metatileTypes;
puVar3 = gMapBottom.unkData2;
MemFill16(0xffff, puVar3, 0x1000);
for (index = 0; index < 0x800; index++, puVar2++) {
if ((*puVar2 < 0x800) && (puVar3[*puVar2] == 0xffff)) {
puVar3[*puVar2] = index;
}
}
puVar2 = gMapTop.metatileTypes;
puVar3 = gMapTop.unkData2;
MemFill16(0xffff, puVar3, 0x1000);
for (index = 0; index < 0x800; index++, puVar2++) {
if ((*puVar2 < 0x800) && (puVar3[*puVar2] == 0xffff)) {
puVar3[*puVar2] = index;
}
}
}
void LoadRoomGfx(void) {
RoomControls* roomControls;
@@ -3888,7 +3999,45 @@ void sub_0807C898(void) {
gRoomTransition.field2d = 0;
}
ASM_FUNC("asm/non_matching/playerUtils/sub_0807C8B0.inc", void sub_0807C8B0(u16* a, u32 b, u32 c))
void sub_0807C8B0(u16* data, u32 width, u32 height) {
u16* dst_ptr;
u16* src_ptr;
u16* dst_ptr_cpy;
u16* src_ptr_cpy;
u32 innerIndex;
u32 index;
u16* prev_line;
u32 diff;
src_ptr = data + width * height - 1;
dst_ptr = data + (height - 1) * 0x40 + (width - 1);
for (index = 0; index < height; index++) {
src_ptr_cpy = src_ptr; //[index * -width];
dst_ptr_cpy = dst_ptr; //[index * -0x40];
for (innerIndex = 0; innerIndex < width; innerIndex++) {
dst_ptr_cpy[-innerIndex] = src_ptr_cpy[-innerIndex];
}
dst_ptr -= 0x40;
src_ptr -= width;
}
diff = 0x40 - width;
for (index = 0; index < 0x40; index++) {
dst_ptr = data + width - index * -0x40;
for (innerIndex = 0; innerIndex < diff; innerIndex++) {
dst_ptr[innerIndex] = 0;
}
}
diff = 0x40 - height;
dst_ptr = data + height * 0x40;
for (index = 0; index < diff; index++) {
MemClear(&dst_ptr[index * 0x40], 0x80);
// dst_ptr += 0x40;
}
}
void LoadCompressedMapData(void* dest, u32 offset) {
void* src;