lakitu.c OK

Also changed some parts of the entity struct and created trig.h
This commit is contained in:
21aslade
2020-07-01 12:03:23 -06:00
parent e241a70a31
commit 607c32ac5e
8 changed files with 450 additions and 762 deletions
+7 -7
View File
@@ -4,9 +4,9 @@
#include "link.h"
extern void sub_0804AA30(Entity*, void *);
extern u32 sub_0806F520(void);
extern u32 sub_0806F520(Entity*);
extern void sub_0806F4E8(Entity*);
extern u32 sub_0806F3E4(void);
extern u32 sub_0806F3E4(Entity*);
extern void sub_0804A7D4(Entity*);
extern void sub_0804A720(Entity*);
extern u32 Random();
@@ -45,7 +45,7 @@ void sub_08021d98(Entity *this)
void sub_08021DA8(Entity *this)
{
if (sub_0806F520()) {
if (sub_0806F520(this)) {
gUnk_080CB6C4[this->previousActionFlag](this);
}
}
@@ -62,7 +62,7 @@ void sub_08021DD4(Entity *this)
void sub_08021DDC(Entity *this)
{
if (sub_0806F3E4()) {
if (sub_0806F3E4(this)) {
sub_0804A7D4(this);
}
}
@@ -85,8 +85,8 @@ void sub_08021DF0(Entity *this)
void sub_08021E4C(Entity *this)
{
if (this->field_0x78 != 0) {
this->field_0x78--;
if (this->field_0x78.HWORD != 0) {
this->field_0x78.HWORD--;
}
if (this->field_0x7a != 0) {
(this->field_0x7a)--;
@@ -128,7 +128,7 @@ void sub_08021EF0(Entity *this)
u32 uVar1;
this->action = 1;
this->field_0x78 = gUnk_080CB6D6[Random() & 0xf];
this->field_0x78.HWORD = gUnk_080CB6D6[Random() & 0xf];
this->field_0x7a = 0x3c;
InitializeAnimation(this, 0);
}
+429
View File
@@ -0,0 +1,429 @@
#include "global.h"
#include "entity.h"
#include "trig.h"
#include "random.h"
#include "link.h"
// Lakitu
extern void EnemyFunctionHandler(Entity *, void (*const funcs[])(Entity*));
extern void SetChildOffset(Entity *, u32, u32, u32);
// sub_0803C758
extern void sub_0803CAD0(Entity *);
// sub_0803C784
extern void sub_0803CBAC(Entity *); // Also used in sub_0803C86C
extern Entity *CreateFx(Entity*, u32, u32);
extern void sub_0804A9FC(Entity *, u32);
extern void sub_0804AA30(Entity *, void (*const funcs[])(Entity *));
// sub_0803C820
extern u32 sub_0806F520(Entity *);
// sub_0803C850
extern void sub_0806F4E8(Entity *);
// sub_0803C87C
extern Entity *sub_0804A98C(Entity *, u32, u32);
extern void sub_0804A720(Entity *);
// sub_0803C8BC and sub_0803C918
extern void sub_0803CA84(Entity *, u32);
extern bool32 sub_0803CA4C(Entity *);
// Many functions
extern void UpdateAnimationSingleFrame(Entity *);
extern void InitAnimationForceUpdate(Entity *, u32);
// sub_0803C918
extern u32 sub_0803CB04(Entity *);
// sub_0803C97C
extern void sub_0803CB64(Entity *);
// sub_0803C9D4 and sub_0803CB04
extern void sub_0803CB34(Entity *);
// sub_0803CA0C
extern u32 sub_08003FC4(Entity *, u32);
extern void sub_0803CC08(Entity *this);
// sub_0803CA4C
extern u32 sub_0806FCB8(Entity *, u32, u32, u32);
extern u32 sub_080041A0(Entity *, Entity *, u32, u32);
// sub_0803CA84
extern u32 sub_080045C4(Entity *, Entity *);
// sub_0803CAD0
extern u8 sub_080045D4(s16, s16, u16, u16);
extern void sub_080AEFE0(Entity *);
// sub_0803CB64
extern void PositionRelative(Entity *, Entity *, u32, u32);
extern void sub_08004488(u32);
typedef struct {
s8 x;
s8 y;
} PACKED OffsetCoords;
// sub_0803CC08
extern void DeleteEntity(Entity *);
// Variables
extern void (*const gUnk_080D0110[])(Entity *);
extern void (*const gUnk_080D0128[])(Entity *);
extern void (*const gUnk_080D0148[])(Entity *);
extern const OffsetCoords gUnk_080D0154[];
void Lakitu(Entity *this) {
EnemyFunctionHandler(this, gUnk_080D0110);
SetChildOffset(this, 0, 1, -16);
}
void sub_0803C758(Entity *this) {
if (this->action != 0 && this->action != 7) {
sub_0803CAD0(this);
}
gUnk_080D0128[this->action](this);
}
void sub_0803C784(Entity *this) {
if ((this->bitfield & 0x7f) == 0x1d) {
this->field_0x20 = 0x20000;
sub_0803CBAC(this);
}
else {
if (this->damageType == 0x43) {
Entity *sound = CreateFx(this, 2, 0);
if (sound != 0) {
u32 angle = (this->field_0x3e ^ 0x10) << 3;
s32 sine;
sine = gSineTable[angle];
if (sine < 0) {
sine += 0x1f;
}
sound->x.HALF.HI += sine >> 5;
sine = gSineTable[angle + 0x40];
if (sine < 0) {
sine += 0x1f;
}
sound->y.HALF.HI -= sine >> 5;
}
}
}
if (this->field_0x43) {
sub_0804A9FC(this, 0x1c);
}
sub_0804AA30(this, gUnk_080D0110);
}
void sub_0803C820(Entity *this) {
if (sub_0806F520(this)) {
gUnk_080D0148[this->previousActionFlag](this);
}
}
void sub_0803C844(Entity *this) {
this->previousActionFlag = 1;
this->field_0x1d = 0x3c;
}
void sub_0803C850(Entity *this) {
Entity *cloud = this->attachedEntity;
if (cloud != 0) {
cloud->spriteOffsetX = this->spriteOffsetX;
}
sub_0806F4E8(this);
}
void sub_0803C86C(Entity *this) {
sub_0803CBAC(this);
this->attachedEntity = 0;
}
void sub_0803C87C(Entity *this) {
Entity *cloud = sub_0804A98C(this, 17, 0);
if (cloud == 0) {
return;
}
cloud->parent = this;
this->attachedEntity = cloud;
sub_0804A720(this);
this->action = 1;
this->height.HALF.HI = -2;
this->spriteOffsetY = 0xff;
this->field_0x74 = this->x.HALF.HI;
this->field_0x76 = this->y.HALF.HI;
}
void sub_0803C8BC(Entity *this) {
sub_0803CA84(this, 0);
if (sub_0803CA4C(this)) {
this->action = 2;
this->spriteSettings.b.ss0 = 1;
}
}
void sub_0803C8E4(Entity *this) {
UpdateAnimationSingleFrame(this);
if (this->frames.b.f3) {
this->action = 3;
this->actionDelay = 0x3c;
this->damageType = 0x42;
InitAnimationForceUpdate(this, this->animationState + 4);
}
}
void sub_0803C918(Entity *this) {
if (sub_0803CB04(this) != 0) {
return;
}
if (sub_0803CA4C(this) == 0) {
this->action = 4;
this->damageType = 0x43;
InitAnimationForceUpdate(this, this->animationState + 0xc);
}
else {
sub_0803CA84(this, 4);
}
}
void sub_0803C950(Entity *this) {
UpdateAnimationSingleFrame(this);
if (this->frames.b.f3 != 0) {
this->action = 1;
this->spriteSettings.b.ss0 = 0;
InitAnimationForceUpdate(this, this->animationState);
}
}
void sub_0803C97C(Entity *this) {
UpdateAnimationSingleFrame(this);
if (this->frames.b.f3 == 0) {
return;
}
sub_0803CB64(this);
this->action = 6;
this->damageType = 0x42;
if ((Random() & 1) && this->field_0x78.HALF.HI == 0) {
this->actionDelay = 0xf;
this->field_0x78.HALF.HI = 1;
}
else {
this->actionDelay = 0x1e;
this->field_0x78.HALF.HI = 0;
InitAnimationForceUpdate(this->attachedEntity, this->animationState);
}
}
void sub_0803C9D4(Entity *this) {
this->actionDelay--;
if (this->actionDelay != 0) {
return;
}
if (this->field_0x78.HALF.HI == 1) {
sub_0803CB34(this);
}
else {
this->action = 3;
this->actionDelay = 0xb4;
InitAnimationForceUpdate(this, this->animationState + 4);
}
}
void sub_0803CA0C(Entity *this) {
if (sub_08003FC4(this, 0x1800) == 0 && this->animIndex <= 19) {
InitAnimationForceUpdate(this, this->animationState + 20);
this->ticks.b1 = 0;
}
UpdateAnimationSingleFrame(this);
sub_0803CC08(this);
}
bool32 sub_0803CA4C(Entity *this) {
if (sub_0806FCB8(this, gLinkEntity.x.HALF.HI, gLinkEntity.y.HALF.HI, 0x28) == 0) {
if (sub_080041A0(this, &gLinkEntity, 0x70, 0x50)) {
return 1;
}
}
return 0;
}
void sub_0803CA84(Entity *this, u32 unkParameter) {
u32 altAnimState = sub_080045C4(this, &gLinkEntity);
if (((altAnimState - 3) & 7) > 2 || ((this->animationState - (altAnimState >> 3)) & 3) > 1) {
u32 intermediate = (altAnimState + 4) & 0x18;
altAnimState = intermediate >> 3;
if (altAnimState != this->animationState) {
this->animationState = altAnimState;
InitAnimationForceUpdate(this, altAnimState + unkParameter);
InitAnimationForceUpdate(this->attachedEntity, altAnimState);
}
}
}
void sub_0803CAD0(Entity *this) {
if (sub_0806FCB8(this, this->field_0x74, this->field_0x76, 1) == 0) {
this->direction = sub_080045D4(this->x.HALF.HI, this->y.HALF.HI, this->field_0x74, this->field_0x76);
sub_080AEFE0(this);
}
}
bool32 sub_0803CB04(Entity *this) {
bool32 returnValue;
u8 delay;
delay = --this->actionDelay;
if (delay != 0) {
returnValue = 0;
}
else {
sub_0803CB34(this);
this->field_0x78.HALF.HI = delay;
InitAnimationForceUpdate(this->attachedEntity, this->animationState + 4);
returnValue = 1;
}
return returnValue;
}
void sub_0803CB34(Entity *this) {
this->action = 5;
this->damageType = 0xa6;
this->field_0x78.HALF.LO = sub_080045C4(this, &gLinkEntity);
InitAnimationForceUpdate(this, this->animationState + 8);
}
void sub_0803CB64(Entity *this) {
Entity *cloud;
const OffsetCoords *offset;
cloud = sub_0804A98C(this, 18, 0);
if (cloud == 0) {
return;
}
offset = &gUnk_080D0154[this->animationState];
cloud->direction = this->field_0x78.HALF.LO;
PositionRelative(this, cloud, offset->x << 16, offset->y << 16);
sub_08004488(0x193);
}
void sub_0803CBAC(Entity *this) {
Entity *cloud;
cloud = this->attachedEntity;
if (cloud != 0) {
cloud->flags |= 0x80;
cloud->damageType = 0x43;
}
this->action = 7;
this->spriteSettings.b.ss0 = 1;
this->ticks.b1 = 1;
this->flags2 &= 0x7b;
this->damageType = 0x42;
InitAnimationForceUpdate(this, this->animationState + 16);
}
void sub_0803CC08(Entity *this) {
Entity *cloud;
Entity *sound;
cloud = this->attachedEntity;
if (cloud == 0) {
return;
}
if ((u32)(cloud->height.HALF.HI - this->height.HALF.HI) > 2) {
return;
}
if (this->field_0x20 >= 0) {
return;
}
if (!sub_0806FCB8(this, cloud->x.HALF.HI, cloud->y.HALF.HI, 6)) {
return;
}
sound = CreateFx(this, 2, 0);
if (sound != 0) {
sound->x.HALF.HI += 6;
sound->y.HALF.HI += 6;
}
sound = CreateFx(this, 2, 0);
if (sound != 0) {
sound->x.HALF.HI -= 6;
sound->y.HALF.HI += 6;
}
sound = CreateFx(this, 2, 0);
if (sound != 0) {
sound->x.HALF.HI += 6;
sound->y.HALF.HI -= 6;
}
sound = CreateFx(this, 2, 0);
if (sound != 0) {
sound->x.HALF.HI -= 6;
sound->y.HALF.HI -= 6;
}
this->attachedEntity = 0;
DeleteEntity(cloud);
}
+2 -2
View File
@@ -82,7 +82,7 @@ void sub_0803CD6C(Entity *this) {
this->attachedEntity = lakitu;
this->parent = lakitu;
this->field_0x78 = this->x.HALF.HI;
this->field_0x78.HWORD = this->x.HALF.HI;
this->field_0x7a = this->y.HALF.HI;
InitAnimationForceUpdate(this, 4);
@@ -146,7 +146,7 @@ void sub_0803CE3C(Entity *this) {
this->field_0x3a &= 0xfb;
this->x.HALF.HI = this->field_0x78;
this->x.HALF.HI = this->field_0x78.HWORD;
this->y.HALF.HI = this->field_0x7a;
this->attachedEntity = this->parent;
+2 -2
View File
@@ -60,7 +60,7 @@ void sub_080929A4(Entity *this) {
this->action = 1;
this->field_0x20 = 0x18000;
this->field_0x78 = ((Random() & 7) << 10) | 0x2000;
this->field_0x78.HWORD = ((Random() & 7) << 10) | 0x2000;
this->field_0xf = this->actionDelay >> 1;
this->actionDelay = 0;
@@ -129,7 +129,7 @@ void sub_08092B0C(Entity *this) {
sub_0805457C(this, 3);
}
else {
sub_080044EC(this, this->field_0x78);
sub_080044EC(this, this->field_0x78.HWORD);
if (this->height.HALF.HI == 0) {
this->actionDelay++;