Decompile some scroll functions

This commit is contained in:
Tal Hayon
2022-03-23 16:11:07 +02:00
parent 8986a26008
commit 60eb3e1d92
12 changed files with 257 additions and 524 deletions
+6 -6
View File
@@ -12,7 +12,7 @@ void Manager4_Main(Manager* this) {
gUnk_08107C70[this->action](this);
}
extern void sub_080805F8(void);
extern void UpdateIsDiggingCave(void);
extern DiggingCaveEntrance* sub_08057AA8(DiggingCaveEntrance*, int);
@@ -21,8 +21,8 @@ void sub_0805786C(Manager* this) {
u8 room;
u8 area;
u16 uVar = 0x81 << 7;
sub_080805F8();
if (gUnk_03004030.unk_08 != 0) {
UpdateIsDiggingCave();
if (gUnk_03004030.isDiggingCave != 0) {
if (gUnk_03004030.unk_00 == 0) {
gUnk_03004030.unk_0a = 0xFF;
room = gRoomControls.room;
@@ -66,7 +66,7 @@ void sub_08057A18(Manager*, DiggingCaveEntrance*);
u32 sub_0805795C(Manager* this, DiggingCaveEntrance* entr) {
u16 offsetX, offsetY, offsetX2, offsetY2;
u32 tmp, tmp2;
if (gUnk_03004030.unk_08) {
if (gUnk_03004030.isDiggingCave) {
offsetX = gPlayerEntity.x.HALF.HI - gRoomControls.origin_x;
offsetY = gPlayerEntity.y.HALF.HI - gRoomControls.origin_y;
offsetX2 = (entr->unk_00 & 0x3F) * 16 + 8;
@@ -105,10 +105,10 @@ void sub_08057A18(Manager* this, DiggingCaveEntrance* entr) {
gUnk_03004030.unk_06 = gPlayerEntity.y.HALF.HI - gRoomControls.origin_y - ((entr->unk_00 & 0xFC0) >> 2);
#ifndef EU
tmp = gUnk_03004030.unk_08;
tmp = gUnk_03004030.isDiggingCave;
if (!tmp) {
if ((entr->target_room | 0x80) != gUnk_03004030.unk_0b) {
gUnk_02034480.unk_00 = gUnk_03004030.unk_08;
gUnk_02034480.unk_00 = gUnk_03004030.isDiggingCave;
}
gUnk_03004030.unk_0b = entr->target_room | 0x80;
}
+247 -31
View File
@@ -7,23 +7,58 @@
#include "asm.h"
#include "common.h"
#include "fileselect.h"
#include "screen.h"
extern void sub_08080BC4(void);
extern void sub_080197D4(const void*);
extern void sub_0807C8B0(u8*, u32, u32);
extern void sub_0801AB08(u8*, u8*);
extern void sub_0807C810();
extern void DeleteSleepingEntities(void);
extern void sub_0807BBE4();
extern void sub_0807BC84();
extern void sub_0805E248();
extern u8 gUpdateVisibleTiles;
extern u16 gUnk_0200B640;
extern u32** gUnk_08109194[];
extern u8 gMapDataTop[];
extern u8 gMapDataBottom[];
extern u8 gUnk_02022830[];
extern u8 gUnk_020246B0[];
extern void (*const gUnk_0811E768[])(RoomControls*);
void sub_0807FC64(RoomControls*);
void sub_0807FC7C(RoomControls*);
void sub_080805F8(void);
void sub_0807FDB0(RoomControls*);
void sub_0807FEF0(RoomControls*);
void sub_0807FF54(RoomControls*);
void sub_0807FDC8(RoomControls*);
void sub_0807FDE4(RoomControls*);
void sub_0807FDF8(RoomControls*);
void sub_0807FEC8(RoomControls*);
void sub_0807FF08(RoomControls*);
void sub_0807FF1C(RoomControls*);
extern void (*const gUnk_0811E780[])(RoomControls*);
extern void (*const gUnk_0811E794[])(RoomControls*);
void sub_0807FF6C(RoomControls*);
void sub_0807FFE4(RoomControls*);
void sub_08080040(RoomControls*);
void sub_08080108(RoomControls*);
void sub_08080198(RoomControls*);
void sub_080801BC(RoomControls*);
void UpdateIsDiggingCave(void);
u32 sub_080803D0();
u32 sub_08080278();
void sub_08080C80(u32*);
void sub_08080368();
void sub_08080B60(u8*);
extern u8 gMapDataTopSpecial[];
void UpdateScroll(void) {
static void (*const gUnk_0811E768[])(RoomControls*) = {
sub_0807FC64, sub_0807FC7C, sub_0807FDB0, NULL, sub_0807FEF0, sub_0807FF54,
};
gRoomControls.scroll_flags &= 0xfb;
gUnk_0811E768[gRoomControls.unk3](&gRoomControls);
}
@@ -33,12 +68,17 @@ void sub_0807FC64(RoomControls* controls) {
controls->reload_flags = 0;
controls->unk5 = 4;
sub_0807FC7C(controls);
sub_080805F8();
UpdateIsDiggingCave();
}
ASM_FUNC("asm/non_matching/scroll/sub_0807FC7C.inc", void sub_0807FC7C(RoomControls* controls))
void sub_0807FDB0(RoomControls* controls) {
static void (*const gUnk_0811E780[])(RoomControls*) = {
sub_0807FDC8,
sub_0807FDE4,
sub_0807FDF8,
};
gUnk_0811E780[controls->unk4](controls);
}
@@ -55,17 +95,70 @@ void sub_0807FDE4(RoomControls* controls) {
gUpdateVisibleTiles = 2;
}
ASM_FUNC("asm/non_matching/scroll/sub_0807FDF8.inc", void sub_0807FDF8())
void sub_0807FDF8(RoomControls* controls) {
u32 bVar1;
Entity* pEVar2;
int iVar3;
gUpdateVisibleTiles = 2;
controls->filler2[0]++;
switch (controls->scroll_direction) {
case 0:
controls->scroll_y -= 4;
pEVar2 = controls->camera_target;
if (pEVar2 == &gPlayerEntity) {
pEVar2->y.WORD = gPlayerEntity.y.WORD - 0x6000;
}
if (controls->filler2[0] == 0x28) {
sub_0807FEC8(controls);
}
break;
case 1:
controls->scroll_x = controls->scroll_x + 4;
if (controls->camera_target == &gPlayerEntity) {
gPlayerEntity.x.WORD += 0x4000;
}
if (controls->filler2[0] == 0x3c) {
sub_0807FEC8(controls);
}
break;
case 2:
controls->scroll_y = controls->scroll_y + 4;
pEVar2 = controls->camera_target;
if (pEVar2 == &gPlayerEntity) {
pEVar2->y.WORD = gPlayerEntity.y.WORD + 0x6000;
}
if (controls->filler2[0] == 0x28) {
sub_0807FEC8(controls);
}
break;
case 3:
controls->scroll_x -= 4;
if (controls->camera_target == &gPlayerEntity) {
gPlayerEntity.x.WORD -= 0x4000;
}
if (controls->filler2[0] == 0x3c) {
sub_0807FEC8(controls);
}
break;
}
controls->shake_duration = 0;
sub_08080BC4();
}
void sub_0807FEC8(RoomControls* this) {
this->unk3 = 0;
MemFill32(0xffffffff, gPlayerState.path_memory, 0x40);
MemFill32(0xffffffff, gPlayerState.path_memory, sizeof(gPlayerState.path_memory));
gPlayerState.startPosX = this->camera_target->x.HALF.HI;
gPlayerState.startPosY = this->camera_target->y.HALF.HI;
}
void sub_0807FEF0(RoomControls* controls) {
extern void (*const gUnk_0811E78C[])(RoomControls*);
static void (*const gUnk_0811E78C[])(RoomControls*) = {
sub_0807FF08,
sub_0807FF1C,
};
gUnk_0811E78C[controls->unk4](controls);
}
@@ -86,16 +179,95 @@ void sub_0807FF1C(RoomControls* controls) {
}
void sub_0807FF54(RoomControls* controls) {
static void (*const gUnk_0811E794[])(RoomControls*) = {
sub_0807FF6C, sub_0807FFE4, sub_08080040, sub_08080108, sub_08080198, sub_080801BC,
};
gUnk_0811E794[controls->unk4](controls);
}
ASM_FUNC("asm/non_matching/scroll/sub_0807FF6C.inc", void sub_0807FF6C())
void sub_0807FF6C(RoomControls* controls) {
controls->unk4 = 1;
gScreen.lcd.displayControl |= DISPCNT_WIN1_ON;
gScreen.controls.windowInsideControl = (u8)gScreen.controls.windowInsideControl | 0x1700;
gScreen.controls.windowOutsideControl = (gScreen.controls.windowOutsideControl & 0xff00) | 7;
gScreen.controls.window1HorizontalDimensions = 0xf0;
gScreen.controls.window1VerticalDimensions = 0xf0;
ResetPlayer();
ResetPlayerAnimationAndAction();
if (gUnk_03004030.isDiggingCave) {
gPlayerEntity.animationState = 4;
} else {
gPlayerEntity.animationState = 0;
}
sub_080809D4();
}
ASM_FUNC("asm/non_matching/scroll/sub_0807FFE4.inc", void sub_0807FFE4())
void sub_0807FFE4(RoomControls* controls) {
controls->unk4 = 2;
controls->filler2[0] = sub_080803D0() + 6;
gUnk_0200B640 = sub_08080278();
sub_080197D4(*gUnk_08109194[gUnk_03004030.unk_00->unk_03]);
sub_0807C8B0(gMapDataTop, controls->width >> 4, controls->height >> 4);
sub_0801AB08(gMapDataTopSpecial, gMapDataTop - 4);
}
ASM_FUNC("asm/non_matching/scroll/sub_08080040.inc", void sub_08080040())
void sub_08080040(RoomControls* controls) {
int iVar2;
int iVar3;
int uVar5;
int uVar6;
int iVar7;
int temp;
ASM_FUNC("asm/non_matching/scroll/sub_08080108.inc", void sub_08080108())
controls->filler2[0] -= 6;
controls->filler2[1] = (controls->filler2[0] << 1) / 3;
if (0x2a < controls->filler2[0]) {
iVar2 = controls->camera_target->x.HALF.HI - controls->scroll_x;
uVar6 = (iVar2 - controls->filler2[0]) + 8;
if (uVar6 < 0) {
uVar6 = 0;
}
iVar7 = iVar2 + controls->filler2[0] - 8;
if (0xf0 < iVar7) {
iVar7 = 0xf0;
}
temp = controls->camera_target->y.HALF.HI - controls->scroll_y;
uVar5 = (temp - controls->filler2[1]) + 8;
if (uVar5 < 0) {
uVar5 = 0;
}
iVar3 = temp + controls->filler2[1] - 8;
if (0xa0 < iVar3) {
iVar3 = 0xa0;
}
gScreen.controls.window1HorizontalDimensions = ((uVar6 & 0xff) << 8) | (iVar7 & 0xff);
gScreen.controls.window1VerticalDimensions = ((uVar5 & 0xff) << 8) | (iVar3 & 0xff);
}
if (controls->filler2[0] == 0) {
controls->unk4 = 3;
DeleteSleepingEntities();
sub_0807C810();
sub_08080C80(*(gUnk_08109194[gUnk_03004030.unk_00->unk_03] + 1));
} else {
gUpdateVisibleTiles = 4;
}
}
void sub_08080108(RoomControls* controls) {
controls->unk4 = 4;
MemCopy(gMapDataBottom, gMapDataBottom + 0x3000, 0x2000);
MemCopy(gMapDataTop, gMapDataTop + 0x3000, 0x2000);
sub_08080368();
gUnk_02034480.unk_00 = gUnk_0200B640;
MemCopy(gUnk_02022830, gUnk_020246B0, 0x1800);
sub_08080B60(gMapDataBottom - 4);
sub_08080B60(gMapDataTop - 4);
sub_0807BBE4();
sub_0807BC84();
sub_0805E248();
sub_0801AB08((u8*)&gMapDataBottomSpecial, gMapDataBottom - 4);
sub_0801AB08(gMapDataTopSpecial, gMapDataTop - 4);
}
void sub_08080198(RoomControls* controls) {
controls->unk4 = 5;
@@ -103,35 +275,79 @@ void sub_08080198(RoomControls* controls) {
LoadRoom();
CallRoomProp5And7();
gUpdateVisibleTiles = 0;
sub_080805F8();
UpdateIsDiggingCave();
}
ASM_FUNC("asm/non_matching/scroll/sub_080801BC.inc", void sub_080801BC())
void sub_080801BC(RoomControls* controls) {
int iVar2;
int iVar3;
int uVar5;
int uVar6;
int iVar7;
int temp;
ASM_FUNC("asm/non_matching/scroll/sub_08080278.inc", void sub_08080278())
controls->filler2[0] += 6;
controls->filler2[1] = (controls->filler2[0] << 1) / 3;
if (0x1e < controls->filler2[0]) {
iVar2 = controls->camera_target->x.HALF.HI - controls->scroll_x;
uVar6 = (iVar2 - controls->filler2[0]);
if (uVar6 < 0) {
uVar6 = 0;
}
iVar7 = iVar2 + controls->filler2[0];
if (0xf0 < iVar7) {
iVar7 = 0xf0;
}
temp = controls->camera_target->y.HALF.HI - controls->scroll_y;
uVar5 = (temp - controls->filler2[1]);
if (uVar5 < 0) {
uVar5 = 0;
}
iVar3 = temp + controls->filler2[1];
if (0xa0 < iVar3) {
iVar3 = 0xa0;
}
gScreen.controls.window1HorizontalDimensions = ((uVar6 & 0xff) << 8) | (iVar7 & 0xff);
gScreen.controls.window1VerticalDimensions = ((uVar5 & 0xff) << 8) | (iVar3 & 0xff);
}
if (controls->filler2[2] == 0) {
controls->unk3 = 0;
controls->reload_flags = 0;
ResetSystemPriority();
gScreen.lcd.displayControl &= ~DISPCNT_WIN1_ON;
gScreen.controls.windowInsideControl &= 0xff;
gScreen.controls.windowOutsideControl &= 0xff00;
} else {
gUpdateVisibleTiles = 4;
controls->filler2[2] = 0;
}
}
ASM_FUNC("asm/non_matching/scroll/sub_08080278.inc", u32 sub_08080278())
ASM_FUNC("asm/non_matching/scroll/sub_08080368.inc", void sub_08080368())
ASM_FUNC("asm/non_matching/scroll/sub_080803D0.inc", void sub_080803D0())
ASM_FUNC("asm/non_matching/scroll/sub_080803D0.inc", u32 sub_080803D0())
void sub_080805F8(void) {
void UpdateIsDiggingCave(void) {
switch (gRoomControls.area) {
case 0xc:
case 0x0f:
case 0x13:
case 0x14:
case 0x16:
case 0x17:
case 0x19:
gUnk_03004030.unk_08 = 1;
case AREA_LAKE_WOODS_CAVE:
case AREA_HYRULE_DIG_CAVES:
case AREA_DIG_CAVES_1:
case AREA_CRENEL_DIG_CAVE:
case AREA_VEIL_FALLS_DIG_CAVE:
case AREA_CASTOR_WILDS_DIG_CAVE:
case AREA_HYLIA_DIG_CAVES:
gUnk_03004030.isDiggingCave = 1;
return;
}
gUnk_03004030.unk_08 = 0;
gUnk_03004030.isDiggingCave = 0;
}
void ClearTilemaps(void) {
// Is gRoomControls 4 bytes bigger?
MemClear(&gRoomControls, 0x38);
MemClear(&gUnk_03004030, 0xc);
MemClear(&gUnk_03004030, sizeof(gUnk_03004030));
gRoomControls.filler3 = 0xffff;
gUnk_03004030.unk_0a = 0xff;
gUnk_02034480.unk_00 = 0;
@@ -265,10 +481,10 @@ void sub_080809D4(void) {
ASM_FUNC("asm/non_matching/scroll/UpdateDoorTransition.inc", void UpdateDoorTransition())
ASM_FUNC("asm/non_matching/scroll/sub_08080B60.inc", void sub_08080B60())
ASM_FUNC("asm/non_matching/scroll/sub_08080B60.inc", void sub_08080B60(u8* param_1))
ASM_FUNC("asm/non_matching/scroll/sub_08080BC4.inc", void sub_08080BC4())
ASM_FUNC("asm/non_matching/scroll/sub_08080C80.inc", void sub_08080C80())
ASM_FUNC("asm/non_matching/scroll/sub_08080C80.inc", void sub_08080C80(u32* param_1))
ASM_FUNC("asm/non_matching/scroll/sub_08080CB4.inc", void sub_08080CB4(Entity* a))