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https://github.com/zeldaret/tmc
synced 2026-06-25 18:04:49 -04:00
add subdirs
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@@ -0,0 +1,64 @@
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#include "global.h"
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#include "entity.h"
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extern void CopyPosition();
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extern void sub_08086A6C();
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extern s32 sub_080044EC();
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extern void sub_080AEF88();
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extern void DeleteThisEntity();
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extern u32 Random(void);
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extern void (*gUnk_081206C4[99])(Entity*);
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extern BoundingBox gUnk_080FD1A8;
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// Main
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void Object1A(Entity* ent) {
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gUnk_081206C4[ent->action](ent);
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}
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void sub_080869DC(Entity* ent) {
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Entity* itemEntity;
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ent->action = 1;
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ent->spriteSettings.b.draw = 0;
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ent->boundingBox = &gUnk_080FD1A8;
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ent->field_0x3c |= 16;
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itemEntity = CreateObject(0, ent->entityType.form, 0);
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if (itemEntity != NULL) {
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itemEntity->actionDelay = 10;
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itemEntity->parent = ent;
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ent->attachedEntity = itemEntity;
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CopyPosition(ent, itemEntity);
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sub_08086A6C(ent);
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}
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}
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void sub_08086A28(Entity* ent) {
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s32 iVar1;
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if (ent->attachedEntity->field_0x4 == NULL) {
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ent->action = 2;
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} else {
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iVar1 = sub_080044EC(ent, 10240);
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if (iVar1 == 0) {
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ent->action = 2;
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}
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sub_080AEF88(ent);
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CopyPosition(ent, ent->attachedEntity);
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}
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}
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void sub_08086A5C(Entity* ent) {
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ent->attachedEntity->parent = NULL;
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DeleteThisEntity();
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}
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void sub_08086A6C(Entity* ent) {
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u32 uVar1;
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uVar1 = Random();
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ent->field_0x20 = 163840;
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ent->direction = (uVar1 >> 16) & 31;
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ent->nonPlanarMovement = uVar1 & 480;
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}
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