Use projectile enum when possible

This commit is contained in:
Tal Hayon
2022-01-30 02:11:16 +02:00
parent 40dd696e1d
commit 64c56499f9
27 changed files with 50 additions and 49 deletions
+1 -1
View File
@@ -61,7 +61,7 @@ void sub_08063D44(Entity* this) {
sub_0806EE04(this, gUnk_0810F6BC[this->type], 0);
switch (this->type) {
case 0 ... 3:
ent = CreateProjectile(0xc);
ent = CreateProjectile(GUARD_LINE_OF_SIGHT);
ent->parent = this;
ent->field_0xf = 0x3c;
break;