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https://github.com/zeldaret/tmc
synced 2026-08-18 13:43:31 -04:00
Decompile objectA9
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@@ -0,0 +1,37 @@
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#define NENT_DEPRECATED
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#include "entity.h"
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#include "sound.h"
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void sub_0809FEF8(Entity*);
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void sub_0809FF28(Entity*);
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void ObjectA9(Entity* this) {
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static void (*const actionFuncs[])(Entity*) = {
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sub_0809FEF8,
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sub_0809FF28,
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DeleteEntity,
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};
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actionFuncs[this->action]((Entity*)this);
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}
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void sub_0809FEF8(Entity* this) {
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static const u8 typeAnimationStates[] = { 0x2, 0x0, 0x43, 0x0 };
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static const u16 typeSounds[] = { SFX_124, SFX_197, SFX_11D, SFX_NONE };
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this->action = 1;
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InitializeAnimation(this, typeAnimationStates[this->type]);
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SoundReq(typeSounds[this->type]);
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}
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void sub_0809FF28(Entity* this) {
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Entity* pEVar1;
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GetNextFrame(this);
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if (this->frame & 0x80) {
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this->action = 2;
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pEVar1 = this->parent;
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pEVar1->flags = this->actionDelay;
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pEVar1->spriteSettings.draw = this->field_0xf;
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((GenericEntity*)pEVar1)->field_0x6c.HALF.HI &= 0xef;
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}
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}
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