Decompile the rest of playerItemBottle (renamed from sword spin)

This commit is contained in:
Tal Hayon
2022-02-13 06:58:56 +02:00
parent d1a2586001
commit 65ab0fb1cb
20 changed files with 303 additions and 650 deletions
@@ -1,122 +0,0 @@
.syntax unified
push {r4, lr}
adds r4, r0, #0
adds r1, r4, #0
adds r1, #0x68
ldrb r0, [r1]
cmp r0, #0x36
bne _0801BA2A
movs r0, #0x36
b _0801BA34
_0801BA2A:
ldrb r1, [r1]
ldr r0, _0801BA4C @ =gSave
adds r0, r0, r1
adds r0, #0x9a
ldrb r0, [r0]
_0801BA34:
adds r1, r4, #0
adds r1, #0x6f
strb r0, [r1]
subs r0, #0x20
cmp r0, #0x11
bhi _0801BB02
lsls r0, r0, #2
ldr r1, _0801BA50 @ =_0801BA54
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0801BA4C: .4byte gSave
_0801BA50: .4byte _0801BA54
_0801BA54: @ jump table
.4byte _0801BA9C @ case 0
.4byte _0801BAF8 @ case 1
.4byte _0801BAF8 @ case 2
.4byte _0801BAF8 @ case 3
.4byte _0801BAF8 @ case 4
.4byte _0801BAF8 @ case 5
.4byte _0801BB02 @ case 6
.4byte _0801BB02 @ case 7
.4byte _0801BB02 @ case 8
.4byte _0801BAF8 @ case 9
.4byte _0801BAF8 @ case 10
.4byte _0801BAF8 @ case 11
.4byte _0801BAF8 @ case 12
.4byte _0801BAF8 @ case 13
.4byte _0801BAF8 @ case 14
.4byte _0801BB02 @ case 15
.4byte _0801BB02 @ case 16
.4byte _0801BB02 @ case 17
_0801BA9C:
adds r0, r4, #0
bl AllocMutableHitbox
cmp r0, #0
beq _0801BB26
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
ldr r1, _0801BAF4 @ =gPlayerEntity
adds r0, r1, #0
adds r0, #0x3c
ldrb r0, [r0]
adds r0, #1
movs r2, #0x20
adds r3, r4, #0
adds r3, #0x3c
orrs r0, r2
strb r0, [r3]
adds r1, #0x3b
ldrb r0, [r1]
adds r1, r4, #0
adds r1, #0x3b
strb r0, [r1]
adds r1, #5
movs r0, #0x1f
strb r0, [r1]
movs r0, #1
strb r0, [r4, #0xa]
movs r0, #0x20
strb r0, [r4, #0xb]
movs r0, #0x52
strb r0, [r4, #0xe]
movs r0, #0x1b
strb r0, [r4, #0xf]
adds r0, r4, #0
bl sub_0801766C
movs r0, #0xee
lsls r0, r0, #1
bl SoundReq
b _0801BB0A
.align 2, 0
_0801BAF4: .4byte gPlayerEntity
_0801BAF8:
movs r0, #0xd5
strb r0, [r4, #0xe]
movs r0, #0x3c
strb r0, [r4, #0xf]
b _0801BB0A
_0801BB02:
movs r1, #0
movs r0, #0x37
strb r0, [r4, #0xe]
strb r1, [r4, #0xf]
_0801BB0A:
movs r0, #1
strb r0, [r4, #0xc]
movs r0, #0xff
strb r0, [r4, #0x1e]
ldr r0, _0801BB28 @ =gPlayerState
str r4, [r0, #0x2c]
adds r0, r4, #0
movs r1, #1
movs r2, #3
bl LoadSwapGFX
adds r0, r4, #0
bl sub_0801BB2C
_0801BB26:
pop {r4, pc}
.align 2, 0
_0801BB28: .4byte gPlayerState
.syntax divided
@@ -1,103 +0,0 @@
.syntax unified
push {r4, r5, lr}
adds r5, r0, #0
ldr r0, _0801BB88 @ =gPlayerState
ldr r0, [r0, #0x2c]
cmp r0, r5
beq _0801BB68
ldrb r0, [r5, #0xa]
cmp r0, #1
bne _0801BB64
ldrb r0, [r5, #0xb]
cmp r0, #0x20
beq _0801BB64
adds r0, r5, #0
adds r0, #0x68
ldrb r4, [r0]
subs r4, #0x1c
ldrb r0, [r5, #0xb]
adds r1, r4, #0
bl SetBottleContents
ldrb r0, [r5, #0xb]
adds r1, r4, #0
movs r2, #5
.ifdef JP
bl CreateItemEntity
.else
.ifdef EU
bl CreateItemEntity
.else
.ifdef DEMO_JP
bl CreateItemEntity @ TODO deduplicate
.else
bl sub_080A7C18
.endif
.endif
.endif
ldr r0, _0801BB8C @ =0x00000109
bl SoundReq
_0801BB64:
bl DeleteThisEntity
_0801BB68:
ldr r1, _0801BB90 @ =gPlayerEntity
adds r0, r5, #0
bl sub_0801BDE8
adds r0, r5, #0
adds r0, #0x6f
ldrb r0, [r0]
subs r0, #0x20
cmp r0, #0x11
bhi _0801BC04
lsls r0, r0, #2
ldr r1, _0801BB94 @ =_0801BB98
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0801BB88: .4byte gPlayerState
_0801BB8C: .4byte 0x00000109
_0801BB90: .4byte gPlayerEntity
_0801BB94: .4byte _0801BB98
_0801BB98: @ jump table
.4byte _0801BBE0 @ case 0
.4byte _0801BBE8 @ case 1
.4byte _0801BBE8 @ case 2
.4byte _0801BBE8 @ case 3
.4byte _0801BBE8 @ case 4
.4byte _0801BBE8 @ case 5
.4byte _0801BC04 @ case 6
.4byte _0801BC04 @ case 7
.4byte _0801BC04 @ case 8
.4byte _0801BBE8 @ case 9
.4byte _0801BBE8 @ case 10
.4byte _0801BBE8 @ case 11
.4byte _0801BBE8 @ case 12
.4byte _0801BBE8 @ case 13
.4byte _0801BBE8 @ case 14
.4byte _0801BC04 @ case 15
.4byte _0801BC04 @ case 16
.4byte _0801BC04 @ case 17
_0801BBE0:
adds r0, r5, #0
bl sub_0801BC0C
b _0801BC0A
_0801BBE8:
ldr r0, _0801BC00 @ =gPlayerEntity
adds r1, r0, #0
adds r1, #0x5a
ldrb r0, [r1]
cmp r0, #1
bne _0801BC0A
movs r0, #0
strb r0, [r1]
adds r0, r5, #0
bl sub_0801BC14
b _0801BC0A
.align 2, 0
_0801BC00: .4byte gPlayerEntity
_0801BC04:
adds r0, r5, #0
bl sub_0801BCB4
_0801BC0A:
pop {r4, r5, pc}
.syntax divided
@@ -1,71 +0,0 @@
.syntax unified
push {r4, r5, r6, lr}
adds r4, r0, #0
movs r6, #0x20
movs r5, #0
adds r0, #0x6f
ldrb r0, [r0]
subs r0, #0x21
cmp r0, #0xd
bhi _0801BC98
lsls r0, r0, #2
ldr r1, _0801BC30 @ =_0801BC34
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0801BC30: .4byte _0801BC34
_0801BC34: @ jump table
.4byte _0801BC76 @ case 0
.4byte _0801BC6C @ case 1
.4byte _0801BC6E @ case 2
.4byte _0801BC76 @ case 3
.4byte _0801BC72 @ case 4
.4byte _0801BC98 @ case 5
.4byte _0801BC98 @ case 6
.4byte _0801BC98 @ case 7
.4byte _0801BC7A @ case 8
.4byte _0801BC7A @ case 9
.4byte _0801BC7A @ case 10
.4byte _0801BC7A @ case 11
.4byte _0801BC7A @ case 12
.4byte _0801BC7A @ case 13
_0801BC6C:
movs r6, #0x23
_0801BC6E:
movs r5, #0x28
b _0801BC98
_0801BC72:
movs r5, #0x50
b _0801BC98
_0801BC76:
movs r5, #0xa0
b _0801BC98
_0801BC7A:
ldr r1, _0801BCB0 @ =gSave
adds r0, r4, #0
adds r0, #0x6f
ldrb r0, [r0]
adds r2, r1, #0
adds r2, #0xb3
strb r0, [r2]
adds r1, #0xc6
movs r0, #0xe1
lsls r0, r0, #2
strh r0, [r1]
movs r0, #0x88
lsls r0, r0, #2
bl SoundReq
_0801BC98:
adds r0, r5, #0
bl ModHealth
adds r0, r4, #0
adds r0, #0x68
ldrb r1, [r0]
subs r1, #0x1c
adds r0, r6, #0
bl SetBottleContents
pop {r4, r5, r6, pc}
.align 2, 0
_0801BCB0: .4byte gSave
.syntax divided
@@ -1,143 +0,0 @@
.syntax unified
push {r4, r5, lr}
adds r4, r0, #0
ldr r0, _0801BCEC @ =gPlayerEntity
adds r0, #0x5a
ldrb r0, [r0]
cmp r0, #1
bne _0801BD6C
adds r0, r4, #0
adds r0, #0x6f
ldrb r1, [r0]
adds r5, r0, #0
cmp r1, #0x36
beq _0801BCDA
subs r0, #7
ldrb r1, [r0]
subs r1, #0x1c
movs r0, #0x20
bl SetBottleContents
_0801BCDA:
ldrb r0, [r5]
subs r0, #0x26
cmp r0, #0xb
bhi _0801BD6C
lsls r0, r0, #2
ldr r1, _0801BCF0 @ =_0801BCF4
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0801BCEC: .4byte gPlayerEntity
_0801BCF0: .4byte _0801BCF4
_0801BCF4: @ jump table
.4byte _0801BD24 @ case 0
.4byte _0801BD32 @ case 1
.4byte _0801BD40 @ case 2
.4byte _0801BD6C @ case 3
.4byte _0801BD6C @ case 4
.4byte _0801BD6C @ case 5
.4byte _0801BD6C @ case 6
.4byte _0801BD6C @ case 7
.4byte _0801BD6C @ case 8
.4byte _0801BD54 @ case 9
.4byte _0801BD54 @ case 10
.4byte _0801BD54 @ case 11
_0801BD24:
adds r0, r4, #0
movs r1, #0x68
movs r2, #0
movs r3, #0
bl CreateObjectWithParent
b _0801BD6C
_0801BD32:
adds r0, r4, #0
movs r1, #0x68
movs r2, #1
movs r3, #1
bl CreateObjectWithParent
b _0801BD6C
_0801BD40:
adds r0, r4, #0
movs r1, #0x68
movs r2, #2
movs r3, #2
bl CreateObjectWithParent
movs r0, #0x20
bl ModHealth
b _0801BD6C
_0801BD54:
ldr r1, _0801BD88 @ =gSave
ldrb r0, [r5]
adds r2, r1, #0
adds r2, #0xb2
strb r0, [r2]
adds r1, #0xc4
movs r0, #0xe1
lsls r0, r0, #4
strh r0, [r1]
ldr r0, _0801BD8C @ =0x000001CF
bl SoundReq
_0801BD6C:
ldr r0, _0801BD90 @ =gPlayerEntity
adds r0, #0x5a
ldrb r0, [r0]
cmp r0, #2
bne _0801BDAE
adds r0, r4, #0
adds r0, #0x6f
ldrb r0, [r0]
cmp r0, #0x26
beq _0801BD94
cmp r0, #0x27
beq _0801BDA2
b _0801BDAE
.align 2, 0
_0801BD88: .4byte gSave
_0801BD8C: .4byte 0x000001CF
_0801BD90: .4byte gPlayerEntity
_0801BD94:
adds r0, r4, #0
movs r1, #0x68
movs r2, #0
movs r3, #0
bl CreateObjectWithParent
b _0801BDAE
_0801BDA2:
adds r0, r4, #0
movs r1, #0x68
movs r2, #1
movs r3, #1
bl CreateObjectWithParent
_0801BDAE:
ldr r0, _0801BDC8 @ =gPlayerEntity
adds r0, #0x5a
ldrb r0, [r0]
cmp r0, #3
bne _0801BDE6
adds r0, r4, #0
adds r0, #0x6f
ldrb r0, [r0]
cmp r0, #0x26
beq _0801BDCC
cmp r0, #0x27
beq _0801BDDA
b _0801BDE6
.align 2, 0
_0801BDC8: .4byte gPlayerEntity
_0801BDCC:
adds r0, r4, #0
movs r1, #0x68
movs r2, #0
movs r3, #0
bl CreateObjectWithParent
b _0801BDE6
_0801BDDA:
adds r0, r4, #0
movs r1, #0x68
movs r2, #1
movs r3, #0
bl CreateObjectWithParent
_0801BDE6:
pop {r4, r5, pc}
.syntax divided
@@ -1,40 +0,0 @@
.syntax unified
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
ldrb r0, [r5, #0x1e]
ldrb r1, [r4, #0xe]
subs r0, r0, r1
ldrb r1, [r4, #0xf]
adds r0, r0, r1
ldrb r1, [r4, #0x1e]
cmp r0, r1
beq _0801BE0A
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x1e]
ldrh r2, [r4, #0x12]
adds r0, r4, #0
bl sub_080042D0
_0801BE0A:
ldrb r1, [r5, #0x18]
lsls r1, r1, #0x19
lsrs r1, r1, #0x1f
ldrb r0, [r5, #0x14]
lsrs r0, r0, #1
movs r2, #1
ands r0, r2
eors r1, r0
lsls r1, r1, #6
ldrb r2, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
ldr r1, _0801BE34 @ =gPlayerEntity
adds r0, r4, #0
bl sub_08078E84
pop {r4, r5, pc}
.align 2, 0
_0801BE34: .4byte gPlayerEntity
.syntax divided
@@ -1,103 +0,0 @@
.syntax unified
push {r4, lr}
adds r4, r0, #0
adds r2, r4, #0
adds r2, #0x41
ldrb r0, [r2]
movs r1, #0x7f
ands r1, r0
cmp r1, #0x49
beq _0801BE54
cmp r1, #0x4d
beq _0801BE60
movs r0, #0
strb r0, [r2]
b _0801BE6A
_0801BE54:
movs r0, #0x28
strb r0, [r4, #0xb]
adds r0, r4, #0
bl sub_0801B9F0
b _0801BE6A
_0801BE60:
movs r0, #0x27
strb r0, [r4, #0xb]
adds r0, r4, #0
bl sub_0801B9F0
_0801BE6A:
ldrb r0, [r4, #0x1e]
subs r0, #0x1b
lsls r0, r0, #2
ldr r1, _0801BE84 @ =gUnk_080B788A
adds r2, r0, r1
ldrb r0, [r4, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _0801BE88
ldr r1, [r4, #0x48]
ldrb r0, [r2]
rsbs r0, r0, #0
b _0801BE8C
.align 2, 0
_0801BE84: .4byte gUnk_080B788A
_0801BE88:
ldr r1, [r4, #0x48]
ldrb r0, [r2]
_0801BE8C:
strb r0, [r1]
ldr r1, [r4, #0x48]
ldrb r0, [r2, #1]
strb r0, [r1, #1]
ldr r1, [r4, #0x48]
ldrb r0, [r2, #2]
strb r0, [r1, #6]
ldr r1, [r4, #0x48]
ldrb r0, [r2, #3]
strb r0, [r1, #7]
ldr r0, _0801BEF0 @ =gPlayerEntity
adds r0, #0x5a
ldrb r0, [r0]
movs r1, #0xf
ands r1, r0
cmp r1, #0
beq _0801BEDE
ldrb r0, [r4, #0xb]
cmp r0, #0x20
bne _0801BEE4
subs r0, r1, #1
lsls r0, r0, #1
ldr r1, _0801BEF4 @ =gUnk_080B7878
adds r2, r0, r1
movs r1, #0
ldrsb r1, [r2, r1]
ldrb r0, [r4, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _0801BECA
rsbs r1, r1, #0
_0801BECA:
ldrb r2, [r2, #1]
lsls r2, r2, #0x18
asrs r2, r2, #0x18
adds r0, r4, #0
bl sub_080002B4
cmp r0, #0x10
bne _0801BEDE
movs r0, #0x26
strb r0, [r4, #0xb]
_0801BEDE:
ldrb r0, [r4, #0xb]
cmp r0, #0x20
beq _0801BEEE
_0801BEE4:
ldr r2, _0801BEF0 @ =gPlayerEntity
ldrb r1, [r2, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r2, #0x10]
_0801BEEE:
pop {r4, pc}
.align 2, 0
_0801BEF0: .4byte gPlayerEntity
_0801BEF4: .4byte gUnk_080B7878
.syntax divided