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Decompile the rest of playerItemBottle (renamed from sword spin)
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@@ -542,7 +542,7 @@
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.equiv SFX_21D, 0x21d
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.equiv SFX_21E, 0x21e
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.equiv SFX_21F, 0x21f
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.equiv SFX_220, 0x220
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.equiv SFX_PICOLYTE, 0x220
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.equiv SFX_221, 0x221
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.equiv SONG_STOP_ALL, 0x80010000
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.equiv SONG_MUTE, 0x80020000
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