This commit is contained in:
theo3
2022-03-28 21:01:02 -07:00
parent 6000b4f2d3
commit 65b80571b2
41 changed files with 117 additions and 118 deletions
+1 -1
View File
@@ -28,7 +28,7 @@ typedef struct {
u16 localFlagOffset;
u8 filler[4];
u16 lightLevel;
u8 unk_0b;
u8 lightType;
u8 unk_0c_0 : 1;
u8 unk_0c_1 : 3;
u8 unk_0c_4 : 4;
+2 -2
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@@ -211,7 +211,7 @@ extern u32 sub_0807953C(void);
extern void sub_08079BD8(Entity*);
extern u32 sub_08079D48();
extern void sub_08079D84(void);
extern bool32 sub_08079F8C(void);
extern bool32 PlayerCanBeMoved(void);
extern u32 sub_08079FC4(u32);
extern void sub_0807A050(void);
extern void sub_0807A5B8(u32);
@@ -243,7 +243,7 @@ extern void sub_080A1ED0(u32, u32, u32);
extern Entity* sub_080A2A3C(Entity*, u32, u32, u32);
extern Entity* sub_080A2AD4(Entity*);
extern void sub_080A2AF4(Entity*, s32, s32);
extern void sub_080A2CC0(Entity*, u16**, u16*);
extern void UpdateRailMovement(Entity*, u16**, u16*);
extern void sub_080A57F4(void);
extern void sub_080A71C4(u32, u32, u32, u32);
extern void InitItemGetSequence(u32, u32, u32);
+1 -1
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@@ -261,7 +261,7 @@ void sub_08052EA0(void);
void sub_08053250(void);
void sub_080533CC(void);
void sub_08053494(void);
void StartDarkNutTimer(void);
void sub_080534AC(void);
void InitBiggoronTimer(void);
+1 -1
View File
@@ -36,7 +36,7 @@ Entity* CreateNPC(u32 subtype, u32 form, u32 parameter);
u32 UpdateFuseInteraction(Entity*);
void NPCInit(Entity* ent);
void sub_0806F0A4(void);
void CollideFollowers(void);
// TODO move?
void sub_08078784(Entity* ent, u32 arg1);
+1 -1
View File
@@ -19,7 +19,7 @@ extern void sub_080787B4(Entity*);
extern void sub_0808C650(Entity*, u32);
extern u32 sub_0808C67C(void);
extern void sub_0808C688(void);
extern void sub_080A2BE4(Entity*, bool32);
extern void SyncPlayerToPlatform(Entity*, bool32);
void CreateDust(Entity* parent);
void CreateDustAt(s32, s32, u32);
+3 -3
View File
@@ -20,7 +20,7 @@ enum PlayerActions {
PLAYER_EMPTYBOTTLE,
PLAYER_FROZEN,
PLAYER_0807204C,
PLAYER_080720DC,
PLAYER_ROOM_EXIT,
PLAYER_PULL,
PLAYER_LAVA,
PLAYER_WARP,
@@ -33,7 +33,7 @@ enum PlayerActions {
PLAYER_080728AC,
PLAYER_INHOLE,
PLAYER_08072C9C,
PLAYER_08074C44,
PLAYER_SLEEP,
PLAYER_CLIMB,
PLAYER_USEENTRANCE,
PLAYER_PARACHUTE,
@@ -77,7 +77,7 @@ enum PlayerSpawnType {
PL_SPAWN_DROP,
PL_SPAWN_WALKING,
PL_SPAWN_STEP_IN,
PL_SPAWN_SPECIAL,
PL_SPAWN_SLEEPING,
PL_SPAWN_DROP_MINISH,
PL_SPAWN_STAIRS_ASCEND,
PL_SPAWN_STAIRS_DESCEND,