label a bunch of stuff

This commit is contained in:
Behemoth
2020-09-01 00:57:40 +02:00
parent cc5bb0133b
commit 662e221f89
142 changed files with 670 additions and 658 deletions
+4 -4
View File
@@ -7,7 +7,7 @@
extern void sub_0809EB30(Entity*);
extern void sub_0809EAD8(Entity*);
extern void sub_0809EABC(Entity*);
extern void sub_08004488(u32);
extern void EnqueSFX(u32);
extern void sub_080A2CC0(Entity*, Entity**, u16*);
extern Entity* GetCurrentRoomProperty(u32);
extern void SetTile(u32, u32, u32);
@@ -50,7 +50,7 @@ void sub_0809EA80(Entity* this) {
} else {
SetFlag(this->field_0x86);
}
sub_08004488(0x110);
EnqueSFX(0x110);
}
sub_0809EABC(this);
}
@@ -123,7 +123,7 @@ void sub_0809EBD8(Entity* this) {
this->actionDelay = 0x10;
this->frameIndex = 2;
SetFlag(this->field_0x86);
sub_08004488(0x110);
EnqueSFX(0x110);
}
}
@@ -137,7 +137,7 @@ void sub_0809EC08(Entity* this) {
this->action = 1;
this->frameIndex = 3;
ClearFlag(this->field_0x86);
sub_08004488(0x110);
EnqueSFX(0x110);
}
}
}