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Should be the rest of them
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@@ -319,7 +319,7 @@ void Beanstalk_Action1Type8SubAction0(BeanstalkEntity* this) {
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obj->spriteVramOffset = super->spriteVramOffset;
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obj->palette.b.b0 = super->palette.b.b0;
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obj->animIndex = 2;
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obj->timer = 0x80;
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obj->timer = 128;
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obj->type = 1;
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obj->spriteRendering.b3 = 2;
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obj->spritePriority.b0 = 6;
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