mirror of
https://github.com/zeldaret/tmc
synced 2026-09-03 02:13:43 -04:00
Should be the rest of them
This commit is contained in:
@@ -44,7 +44,7 @@ void ArrowProjectile_Init(Entity* this) {
|
||||
this->action = 1;
|
||||
this->spriteSettings.draw = 1;
|
||||
COLLISION_OFF(this);
|
||||
this->timer = 0x6a;
|
||||
this->timer = 106;
|
||||
this->subtimer = 0;
|
||||
this->zVelocity = Q_16_16(10.0 / 256.0);
|
||||
sub_080A94C0(this, this->type);
|
||||
|
||||
@@ -99,7 +99,7 @@ void GleerokProjectile_Action1(Entity* this) {
|
||||
this->action = 2;
|
||||
sub_080A90D8(this);
|
||||
if (this->type == 2) {
|
||||
this->timer = 0xf;
|
||||
this->timer = 15;
|
||||
InitializeAnimation(this, 0x54);
|
||||
} else {
|
||||
InitializeAnimation(this, 0x52);
|
||||
|
||||
@@ -46,7 +46,7 @@ void GuardLineOfSight(Entity* this) {
|
||||
} else {
|
||||
if (this->action == 0) {
|
||||
this->action = 1;
|
||||
this->timer = 0x12;
|
||||
this->timer = 18;
|
||||
this->spriteSettings.draw = 0;
|
||||
this->speed = 0x800;
|
||||
this->hitbox = (Hitbox*)&gUnk_080FD1E4;
|
||||
|
||||
@@ -356,6 +356,6 @@ void sub_080AC884(Entity* this) {
|
||||
this->parent->field_0x70.HALF_U.HI = 0;
|
||||
this->action = 2;
|
||||
this->timer = 60;
|
||||
this->subtimer = 0x56;
|
||||
this->subtimer = 86;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -73,7 +73,7 @@ void V1FireProjectile_Action1(Entity* this) {
|
||||
LinearMoveUpdate(this);
|
||||
if (GravityUpdate(this, 0) == 0) {
|
||||
this->action = 2;
|
||||
this->timer = 0xf;
|
||||
this->timer = 15;
|
||||
InitializeAnimation(this, 0x54);
|
||||
sub_080AB4A4(this);
|
||||
} else {
|
||||
|
||||
@@ -88,7 +88,7 @@ void sub_080ABC90(Entity* this) {
|
||||
|
||||
void sub_080ABCC4(Entity* this) {
|
||||
this->action = 1;
|
||||
this->timer = (Random() & 0x3f) + 0x30;
|
||||
this->timer = (Random() & 0x3f) + 48;
|
||||
this->subtimer = 0;
|
||||
this->direction = Random() & 0x1f;
|
||||
this->field_0x74.HWORD = TILE(this->x.HALF.HI, this->y.HALF.HI);
|
||||
@@ -159,7 +159,7 @@ void sub_080ABE88(Entity* this) {
|
||||
|
||||
void sub_080ABEA8(Entity* this) {
|
||||
this->action = 1;
|
||||
this->timer = 0x60;
|
||||
this->timer = 96;
|
||||
this->spritePriority.b0 = 2;
|
||||
this->gustJarFlags = 1;
|
||||
if (this->type2 == 0) {
|
||||
|
||||
@@ -31,7 +31,7 @@ void sub_080ABFEC(Entity* this) {
|
||||
case 0: {
|
||||
this->action = 1;
|
||||
this->timer = 0;
|
||||
this->subtimer = 0x7;
|
||||
this->subtimer = 7;
|
||||
this->cutsceneBeh.HALF.HI = 0x18;
|
||||
this->damage = 0x88;
|
||||
CopyPositionAndSpriteOffset(this->parent, this);
|
||||
|
||||
Reference in New Issue
Block a user