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Decompile WindTribeTeleporter
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@@ -410,7 +410,7 @@ void ObjectB4(Entity*);
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void ObjectB5(Entity*);
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void ObjectB6(Entity*);
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void Well(Entity*);
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void WindTribeTeleporter(Entity*);
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void WindTribeTeleporter();
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void ObjectB9(Entity*);
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void GyorgBossObject(Entity*);
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void Windcrest(Entity*);
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