Split scripts into separate files

This commit is contained in:
octorock
2021-03-05 01:00:45 +01:00
parent 37d03d1382
commit 6dce46458c
1072 changed files with 25621 additions and 2152 deletions
+1 -1
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@@ -2,7 +2,7 @@
#include "entity.h"
#include "room.h"
void sub_080A29BC(Entity* parent) {
void sub_080A29BC(Entity* parent) { // TODO this is CreateDust, why is it here again? Fogot to delete file?
CreateFx(parent, 2, 0);
}
+1 -1
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@@ -69,6 +69,6 @@ void Carpenter_Head(Entity* this) {
}
}
void sub_080672b0(Entity* this, u32 param_2) {
void sub_080672B0(Entity* this, u32 param_2) {
InitializeAnimation(this, *(u32*)(param_2 + 4) + (this->animationState >> 1) + this->type * 8);
}
+1 -1
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@@ -60,7 +60,7 @@ void sub_0806B260(Entity* this, u32 arg1) {
extern u16 gUnk_08112D50[];
void sub_0806b2b4(Entity* this) {
void sub_0806B2B4(Entity* this) {
u32 index;
if (CheckLocalFlag(0xb3)) {