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https://github.com/zeldaret/tmc
synced 2026-07-11 23:30:06 -04:00
Split scripts into separate files
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@@ -2,7 +2,7 @@
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#include "entity.h"
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#include "room.h"
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void sub_080A29BC(Entity* parent) {
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void sub_080A29BC(Entity* parent) { // TODO this is CreateDust, why is it here again? Fogot to delete file?
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CreateFx(parent, 2, 0);
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}
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@@ -69,6 +69,6 @@ void Carpenter_Head(Entity* this) {
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}
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}
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void sub_080672b0(Entity* this, u32 param_2) {
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void sub_080672B0(Entity* this, u32 param_2) {
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InitializeAnimation(this, *(u32*)(param_2 + 4) + (this->animationState >> 1) + this->type * 8);
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}
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+1
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@@ -60,7 +60,7 @@ void sub_0806B260(Entity* this, u32 arg1) {
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extern u16 gUnk_08112D50[];
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void sub_0806b2b4(Entity* this) {
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void sub_0806B2B4(Entity* this) {
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u32 index;
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if (CheckLocalFlag(0xb3)) {
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