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game.c doc
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@@ -293,7 +293,7 @@ void sub_08058D34() {
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gScreen.bg1.yOffset = tmp2;
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gScreen.controls.layerFXControl = 0x3456;
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gScreen.controls.alphaBlend = 0x909;
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gArea.musicIndex = gArea.pMusicIndex;
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gArea.bgm = gArea.queued_bgm;
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gUpdateVisibleTiles = 0;
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if (CheckGlobalFlag(LV1TARU_OPEN)) {
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LoadGfxGroup(0x4A);
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