game.c doc

This commit is contained in:
theo3
2022-01-04 18:39:32 -08:00
parent 52db70bb9d
commit 7036ec73af
49 changed files with 563 additions and 488 deletions
+1 -1
View File
@@ -1458,7 +1458,7 @@ void ScriptCommand_PlaySound(Entity* entity, ScriptExecutionContext* context) {
void ScriptCommand_PlayBgm(Entity* entity, ScriptExecutionContext* context) {
if (context->scriptInstructionPointer[1] >= 100) {
SoundReq(gArea.musicIndex);
SoundReq(gArea.bgm);
} else {
SoundReq(context->scriptInstructionPointer[1]);
}