entity->spriteTileSize, entity->spriteIndex

This commit is contained in:
theo3
2020-07-15 20:49:59 -07:00
parent d49545317a
commit 75223bab24
4 changed files with 10 additions and 10 deletions
+1 -1
View File
@@ -50,7 +50,7 @@ typedef struct Entity {
/*0x10*/ u8 flags;
/*0x11*/ u8 scriptedScene : 4;
/* */ u8 scriptedScene2 : 4;
/*0x12*/ s16 spriteTileSize;
/*0x12*/ s16 spriteIndex;
/*0x14*/ u8 animationState;
/*0x15*/ u8 direction;
/*0x16*/ u8 possibleBool;