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https://github.com/zeldaret/tmc
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rename coord.h to physics.h
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@@ -10,7 +10,7 @@
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#include "collision.h"
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#include "enemy.h"
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#include "functions.h"
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#include "coord.h"
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#include "physics.h"
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typedef struct {
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/*0x00*/ Entity base;
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+1
-1
@@ -10,7 +10,7 @@
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#include "enemy.h"
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#include "functions.h"
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#include "area.h"
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#include "coord.h"
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#include "physics.h"
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typedef struct {
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/*0x00*/ Entity base;
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@@ -8,7 +8,7 @@
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#include "entity.h"
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#include "enemy.h"
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#include "message.h"
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#include "coord.h"
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#include "physics.h"
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#include "functions.h"
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void sub_08045A00(Entity*);
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