rename coord.h to physics.h

This commit is contained in:
theo3
2022-03-28 17:28:17 -07:00
parent 6cf555f074
commit 755571834d
45 changed files with 45 additions and 45 deletions
+1 -1
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@@ -3,7 +3,7 @@
#include "room.h"
#include "sound.h"
#include "projectile.h"
#include "coord.h"
#include "physics.h"
extern Hitbox gUnk_080FD178;
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@@ -1,5 +1,5 @@
#include "entity.h"
#include "coord.h"
#include "physics.h"
#include "object.h"
void sub_0809E518(Entity*);
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@@ -1,6 +1,6 @@
#define NENT_DEPRECATED
#include "entity.h"
#include "coord.h"
#include "physics.h"
#include "functions.h"
#include "object.h"
#include "area.h"
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@@ -3,7 +3,7 @@
#include "player.h"
#include "asm.h"
#include "room.h"
#include "coord.h"
#include "physics.h"
void Object17_Init(Entity*);
void Object17_Action1(Entity*);
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@@ -1,6 +1,6 @@
#include "global.h"
#include "entity.h"
#include "coord.h"
#include "physics.h"
void Object7E(Entity* this) {
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@@ -1,5 +1,5 @@
#include "entity.h"
#include "coord.h"
#include "physics.h"
void Object99(Entity* this) {
Entity* parent;
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@@ -1,6 +1,6 @@
#define NENT_DEPRECATED
#include "entity.h"
#include "coord.h"
#include "physics.h"
void sub_0809E7C0(Entity*);
void sub_0809E7E0(Entity*);
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@@ -3,7 +3,7 @@
#include "flags.h"
#include "asm.h"
#include "player.h"
#include "coord.h"
#include "physics.h"
extern void sub_0805B390(u32);
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@@ -1,6 +1,6 @@
#include "global.h"
#include "entity.h"
#include "coord.h"
#include "physics.h"
extern void sub_080A0640(Entity*);
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@@ -1,7 +1,7 @@
#define NENT_DEPRECATED
#include "entity.h"
#include "menu.h"
#include "coord.h"
#include "physics.h"
#include "object.h"
extern void sub_0806FB00(Entity*, u32, u32, u32);
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@@ -1,7 +1,7 @@
#include "entity.h"
#include "room.h"
#include "player.h"
#include "coord.h"
#include "physics.h"
void ObjectB5(Entity* this) {
if (this->action == 0) {
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@@ -1,6 +1,6 @@
#define NENT_DEPRECATED
#include "entity.h"
#include "coord.h"
#include "physics.h"
void ObjectB6(Entity* this) {
if (this->parent->subAction > 3) {
+1 -1
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@@ -1,6 +1,6 @@
#include "global.h"
#include "entity.h"
#include "coord.h"
#include "physics.h"
#include "room.h"
#include "object.h"
#include "hitbox.h"