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Merge branch 'master' into tilemap-docs
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@@ -34,7 +34,6 @@ void MacroDecoration(Entity* this) {
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void MacroDecoration_Init(MacroDecorationEntity* this) {
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u32 bVar1;
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u32 uVar2;
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super->action = 1;
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UpdateSpriteForCollisionLayer(super);
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