mirror of
https://github.com/zeldaret/tmc
synced 2026-06-05 03:08:20 -04:00
cleaned asset_processor to build without warnings
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@@ -13,6 +13,7 @@
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#include <fstream>
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#include <iostream>
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#include <nlohmann/json.hpp>
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#include <fmt/format.h>
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using nlohmann::json;
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@@ -107,12 +108,12 @@ int main(int argc, char** argv) {
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// Read baserom.
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std::ifstream file(gBaseromPath, std::ios::binary | std::ios::ate);
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std::streamsize size = file.tellg();
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auto size = file.tellg();
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file.seekg(0, std::ios::beg);
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std::vector<char> baserom(size);
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std::vector<char> baserom(static_cast<size_t>(size));
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if (!file.read(baserom.data(), size)) {
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std::cerr << "Could not read baserom " << gBaseromPath << std::endl;
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fmt::print(stderr, "Could not read baserom {}\n", gBaseromPath);
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std::exit(1);
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}
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file.close();
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@@ -141,7 +142,7 @@ int main(int argc, char** argv) {
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std::unique_ptr<OffsetCalculator> offsetCalculator;
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uint currentOffset = 0;
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int currentOffset = 0;
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for (const auto& asset : assets) {
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if (asset.contains("offsets")) { // Offset definition
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if (asset["offsets"].contains(gVariant)) {
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@@ -221,7 +222,7 @@ std::unique_ptr<BaseAsset> getAssetHandlerByType(const std::filesystem::path& pa
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start = asset["starts"][gVariant];
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}
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std::string type = "";
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std::string type;
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if (asset.contains("type")) {
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type = asset["type"];
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}
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@@ -256,11 +257,11 @@ std::unique_ptr<BaseAsset> getAssetHandlerByType(const std::filesystem::path& pa
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type == "map_collision" || type == "unknown") {
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// TODO implement conversions
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assetHandler = std::make_unique<BaseAsset>(path, start, size, asset);
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} else if (type == "") {
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} else if (type.empty()) {
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// Unknown binary asset
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assetHandler = std::make_unique<BaseAsset>(path, start, size, asset);
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} else {
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std::cerr << "Error: Unimplemented asset type `" << type << "`" << std::endl;
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fmt::print(stderr, "Error: Unimplemented asset type \"{}\"", type);
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std::exit(1);
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}
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assetHandler->setup();
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@@ -287,7 +288,7 @@ bool shouldExtractAsset(const std::filesystem::path& path, const std::filesystem
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void extractAsset(std::unique_ptr<BaseAsset>& assetHandler, const std::vector<char>& baserom) {
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// Create the parent directory
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std::filesystem::path parentDir = std::filesystem::path(assetHandler->getPath());
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std::filesystem::path parentDir = assetHandler->getPath();
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parentDir.remove_filename();
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std::filesystem::create_directories(parentDir);
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