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https://github.com/zeldaret/tmc
synced 2026-06-02 10:10:37 -04:00
Various documentations
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+3
-2
@@ -35,7 +35,8 @@ typedef struct {
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u8 unk;
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u8 dungeon_idx; /* same index as global flags for dungeons */
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u16 localFlagOffset;
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u8 filler[4];
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u8 flag_bank;
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u8 filler[3];
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u16 lightLevel;
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u8 lightType;
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u8 unk_0c_0 : 1;
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@@ -50,7 +51,7 @@ typedef struct {
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u8 portal_mode;
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// u8 filler3[7];
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bool8 portal_in_use;
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u8 unk1A;
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u8 portal_timer;
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u8 filler2[13];
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struct_area_28 unk28;
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RoomResInfo roomResInfos[MAX_ROOMS];
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+1
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@@ -9,7 +9,7 @@ typedef struct {
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u8 _1;
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u16 _2;
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} Palette;
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extern Palette gPaletteList[];
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extern Palette gPaletteList[0x10];
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typedef struct {
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struct {
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+2
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@@ -83,8 +83,8 @@ extern void sub_0803C0AC(Entity*);
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extern void sub_08049CF4(Entity*);
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extern u32 sub_0804A024(Entity*, u32, u32);
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extern u32 sub_080542AC(u32);
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extern void sub_08054564();
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extern void sub_08054570(void);
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extern void DisableRandomDrops();
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extern void EnableRandomDrops(void);
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extern s32 sub_08056338(void);
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extern void sub_080575C8(u32);
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extern void sub_08057688(void);
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+1
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@@ -11,7 +11,7 @@ typedef struct {
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u8 action;
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u8 _2;
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u8 _3;
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u8 _4;
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u8 prevUpdatePriority;
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u8 _5;
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u16 textIndex;
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u16 _8;
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@@ -5,7 +5,7 @@
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typedef struct {
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Manager base;
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u8 unk_20;
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u8 prevBgm;
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u8 unk_21[0x14];
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u8 unk_35;
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u8 unk_36[0x4];
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+2
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@@ -112,7 +112,7 @@ typedef enum {
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PL_DRUGGED = 0x4000,
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PL_PIT_IS_EXIT = 0x8000,
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PL_FLAGS10000 = 0x10000,
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PL_FLAGS20000 = 0x20000,
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PL_GYORG_FIGHT = 0x20000,
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PL_ROLLING = 0x40000,
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PL_MOLDWORM_CAPTURED = 0x80000,
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PL_IN_HOLE = 0x100000,
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@@ -120,7 +120,7 @@ typedef enum {
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PL_CLONING = 0x400000,
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PL_USE_LANTERN = 0x800000,
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PL_PARACHUTE = 0x1000000,
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PL_FLAGS2000000 = 0x2000000,
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PL_CONVEYOR_PUSHED = 0x2000000,
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PL_ENTER_MINECART = 0x4000000,
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PL_SWORD_THRUST = 0x8000000,
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PL_USE_OCARINA = 0x10000000,
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+3
-3
@@ -59,14 +59,14 @@ extern RoomControls gRoomControls;
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typedef struct {
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/* 0x00 */ u8 field_0x0;
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/* 0x01 */ u8 filler_0x1;
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/* 0x02 */ u8 field_0x2;
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/* 0x02 */ bool8 randomDropsDisabled;
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/* 0x03 */ u8 field_0x3;
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/* 0x04 */ u8 field_0x4;
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/* 0x05 */ u8 filler1[1];
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/* 0x06 */ u8 shopItemType;
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/* 0x07 */ u8 shopItemType2;
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/* 0x08 */ u8 field_0x8;
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/* 0x09 */ u8 field_0x9;
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/* 0x09 */ u8 fight_bgm;
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/* 0x0a */ u8 unk2;
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/* 0x0b */ u8 filler2;
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/* 0x0c */ s16 lightLevel;
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@@ -162,7 +162,7 @@ typedef struct {
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/* 0x3c */ u8 field_0x3c;
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/* 0x3d */ u8 field_0x3d;
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/* 0x3e */ u16 field_0x3e;
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/* 0x40 */ u16 hurtType;
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/* 0x40 */ u16 field_0x40;
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/* 0x42 */ u16 field_0x42;
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/* 0x44 */ u16 field_0x44;
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/* 0x46 */ u16 field_0x46;
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@@ -298,7 +298,7 @@ typedef struct {
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u8 draw_border : 1;
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u8 border_type : 4;
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u8 fill_type;
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u8 _15;
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u8 charColor;
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u8 _16;
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u8 stylized;
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} Font;
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