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Various documentations
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@@ -198,7 +198,7 @@ void InitUI(bool32 keepHealthAndRupees) {
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gUnk_0200AF00.maxHealth = gSave.stats.maxHealth >> 1;
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LoadPaletteGroup(0xc);
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LoadGfxGroup(0x10);
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MemClear(&gBG0Buffer, 0x800);
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MemClear(&gBG0Buffer, sizeof(gBG0Buffer));
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gScreen.bg0.tilemap = &gBG0Buffer;
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gScreen.bg0.control = 0x1f0c;
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gScreen.lcd.displayControl |= 0x100;
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