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Decompile EnemyItem
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@@ -418,7 +418,7 @@ void LitArea(Entity*);
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void ObjectBD(Entity*);
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void Pinwheel(Entity*);
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void ObjectBF(Entity*);
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void EnemyItem(Entity*);
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void EnemyItem();
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void ObjectC1(Entity*);
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extern void (*const gObjectFunctions[194])(Entity*);
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