mirror of
https://github.com/zeldaret/tmc
synced 2026-07-08 14:36:41 -04:00
blade brothers decomped
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+1
-10
@@ -1,14 +1,5 @@
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#ifndef ENTITYDATA_H
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#define ENTITYDATA_H
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#include "global.h"
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typedef struct {
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u8 entityType;
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u8 field_0x1;
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u8 entitySubtype;
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u8 entityParameter1;
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u32 entityParameter2;
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u16 xPos;
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u16 yPos;
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u32 spritePtr;
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} EntityData;
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#endif
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@@ -46,6 +46,10 @@ typedef struct {
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u8 unk6;
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u8 filler15[75];
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u8 unk7;
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u32 filler16[7];
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u8 filler17[3];
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u8 unk71;
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u32 unk8;
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} LinkState;
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typedef struct {
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@@ -46,6 +46,18 @@ typedef struct {
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u32 greatFairyState;
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} RoomVars;
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//Packets used to store which entities to load in a room
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typedef struct {
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u8 entityType;
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u8 field_0x1;
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u8 entitySubtype;
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u8 entityParameter1;
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u32 entityParameter2;
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u16 xPos;
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u16 yPos;
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u32 spritePtr;
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} EntityData;
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extern RoomControls gRoomControls;
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extern RoomVars gRoomVars;
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#endif
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