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https://github.com/zeldaret/tmc
synced 2026-08-20 06:06:54 -04:00
decompile LikeLike and SpearMoblin
remove redundant function definitions
This commit is contained in:
+4
-5
@@ -3,6 +3,7 @@
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#include "room.h"
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#include "player.h"
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#include "flags.h"
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#include "functions.h"
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extern void sub_0809F7BC(Entity*);
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extern void PlaySFX(u32);
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@@ -13,7 +14,6 @@ extern void DeleteThisEntity();
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extern u32 CheckRoomFlag(u32);
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extern void sub_08078A90(u32);
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extern void sub_08078B48(void);
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extern u32 Random(void);
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extern void sub_0806F69C(Entity*);
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extern void (*gUnk_08124798[])(Entity*);
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extern void (*gUnk_081247A0[])(Entity*);
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@@ -23,7 +23,6 @@ extern void PositionEntityOnTop(Entity*, Entity*);
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extern void sub_0807BB68(u32*, u32, u32);
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extern u8 gUnk_02034490;
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extern u32 gScreenTransition;
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extern void* gUnk_080DD750;
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extern Entity gPlayerEntity;
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extern PlayerState gPlayerState;
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@@ -62,7 +61,7 @@ void sub_0809F548(Entity* this) {
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sub_0809F814((((this->x.HALF.HI - gRoomControls.roomOriginX) >> 4) & 63) |
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(((this->y.HALF.HI - gRoomControls.roomOriginY) >> 4) & 63) << 6);
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} else {
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if ((gScreenTransition & 7) == 0) {
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if ((gScreenTransition.frameCount & 7) == 0) {
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sub_0809F7BC(this);
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}
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sub_0809F7F4(this);
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@@ -110,7 +109,7 @@ void sub_0809F61C(Entity* this) {
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sub_0809F814((((this->x.HALF.HI - gRoomControls.roomOriginX) >> 4) & 63) |
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(((this->y.HALF.HI - gRoomControls.roomOriginY) >> 4) & 63) << 6);
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} else {
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if ((gScreenTransition & 7) == 0) {
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if ((gScreenTransition.frameCount & 7) == 0) {
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sub_0809F7BC(this);
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}
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sub_0809F7F4(this);
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@@ -145,7 +144,7 @@ void sub_0809F700(Entity* this) {
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this->actionDelay = (Random() & 30) + 8;
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this->flags = this->flags | 12;
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}
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if ((gScreenTransition & 3) == 0) {
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if ((gScreenTransition.frameCount & 3) == 0) {
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uVar2 = Random();
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this->spriteOffsetX = gUnk_081247C0[uVar2 & 7];
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this->spriteOffsetY = gUnk_081247C0[uVar2 >> 4 & 7];
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