Rename objects

This commit is contained in:
octorock
2022-07-23 12:43:43 +02:00
parent ccba86d292
commit 852effa474
671 changed files with 5779 additions and 5277 deletions
@@ -12,7 +12,7 @@ script_0800B268:
SetPlayerIdle
CheckKinstoneFused KINSTONE_CASTOR_WILDS_STATUE_LEFT
JumpIf script_0800B2E2
Call sub_0807DF50
Call EnablePauseMenu
EnablePlayerControl
Jump script_0800B268
.2byte 0x0000
@@ -12,7 +12,7 @@ script_0800B298:
SetPlayerIdle
CheckKinstoneFused KINSTONE_CASTOR_WILDS_STATUE_MIDDLE
JumpIf script_0800B2E2
Call sub_0807DF50
Call EnablePauseMenu
EnablePlayerControl
Jump script_0800B298
.2byte 0x0000
@@ -12,7 +12,7 @@ script_0800B2C8:
SetPlayerIdle
CheckKinstoneFused KINSTONE_CASTOR_WILDS_STATUE_RIGHT
JumpIf script_0800B2E2
Call sub_0807DF50
Call EnablePauseMenu
EnablePlayerControl
Jump script_0800B2C8
script_0800B2E2:
@@ -1,5 +1,5 @@
@ Castor Wilds OBJECT_69?
SCRIPT_START script_Object69
@ Castor Wilds CUTSCENE_ORCHESTRATOR?
SCRIPT_START script_CutsceneOrchestrator
BeginBlock
SetSyncFlag 0x00000000
CheckLocalFlag HIKYOU_00_SEKIZOU
@@ -8,13 +8,13 @@ SCRIPT_START script_Object69
EndBlock
script_0800B216:
WaitForSyncFlagAndClear 0x00000001
Call sub_0807DF28
Call DisablePauseMenuAndPutAwayItems
MoveEntityToPlayer
CameraTargetEntity
_0807EDD4 0x0068, 0x0380
SetSyncFlag 0x00000002
WaitForSyncFlagAndClear 0x00000001
Call sub_0807DF50
Call EnablePauseMenu
Wait 0x000c
CameraTargetPlayer
Wait 0x0008
@@ -1,7 +1,7 @@
@ Castor Wilds OBJECT_69 darknut fight for kinstone piece
SCRIPT_START script_Object69DarknutFight
@ Castor Wilds CUTSCENE_ORCHESTRATOR darknut fight for kinstone piece
SCRIPT_START script_CutsceneOrchestratorDarknutFight
BeginBlock
Call sub_0807DF28
Call DisablePauseMenuAndPutAwayItems
SetLocalFlag 0x0039
SetPlayerIdle
EndBlock
@@ -15,6 +15,6 @@ SCRIPT_START script_Object69DarknutFight
PlayBgm BGM_FIGHT_THEME
EzloMessage TEXT_TREASURE_GUARDIAN, 0x01
EnablePlayerControl
Call sub_0807DF50
Call EnablePauseMenu
SCRIPT_END
.2byte 0x0000
@@ -1,4 +1,4 @@
@ Lake Hylia Great Fairy OBJECT_69
@ Lake Hylia Great Fairy CUTSCENE_ORCHESTRATOR
SCRIPT_START script_GreatFairyRupees
BeginBlock
EndBlock
@@ -8,10 +8,10 @@ SCRIPT_START script_MalonAtRanch
script_0800B5FA:
CheckEntityInteractType
JumpIfNot script_0800B5FA
SetPlayerIdle
FacePlayer
SetPlayerIdle
FacePlayer
MessageNoOverlap TEXT_LON_LON, 0x09
WaitUntilTextboxCloses
EnablePlayerControl
EnablePlayerControl
SetAnimationState 0x0004
Jump script_0800B5FA