Rename objects

This commit is contained in:
octorock
2022-07-23 12:43:43 +02:00
parent ccba86d292
commit 852effa474
671 changed files with 5779 additions and 5277 deletions
@@ -1,7 +1,7 @@
@ Intro smith OBJECT_69 ?
SCRIPT_START script_Object69Intro
@ Intro smith CUTSCENE_ORCHESTRATOR ?
SCRIPT_START script_CutsceneOrchestratorIntro
BeginBlock
Call sub_0807DF28
Call DisablePauseMenuAndPutAwayItems
SetPlayerIdle
SetSyncFlag 0x00000000
EndBlock
@@ -10,7 +10,7 @@ SCRIPT_START script_Object69Intro
SetSyncFlag 0x00000004
WaitForSyncFlagAndClear 0x00000001
SetGlobalFlag ZELDA_CHASE
Call sub_0807DF50
Call EnablePauseMenu
EnablePlayerControl
Call PlayerSetNormalAndCollide
SCRIPT_END
@@ -1,5 +1,5 @@
@ Intro unknown second OBJECT_69
SCRIPT_START script_Object69Intro2
@ Intro unknown second CUTSCENE_ORCHESTRATOR
SCRIPT_START script_CutsceneOrchestratorIntro2
Wait 0x003c
script_08009A38:
Call sub_08066258
@@ -5,7 +5,7 @@ SCRIPT_START script_Npc4EOutsideLinksHouse
Call sub_0807F844
Call SetPriorityMessage
SetPlayerIdle
Call sub_0807DF28
Call DisablePauseMenuAndPutAwayItems
EndBlock
SetFadeTime 0x0010
SetFade6
@@ -14,7 +14,7 @@ SCRIPT_START script_Npc4EOutsideLinksHouse
WaitForSyncFlagAndClear 0x00000002
_0807F0B4 0x0004
CameraTargetPlayer
Call sub_0807DF50
Call EnablePauseMenu
EnablePlayerControl
DoPostScriptAction 0x0006
SCRIPT_END
@@ -1,7 +1,7 @@
@ Intro Player
SCRIPT_START script_PlayerIntro
BeginBlock
Call sub_0807DF28
Call DisablePauseMenuAndPutAwayItems
SetPlayerIdle
SetLocalFlag 0x0046
EndBlock
@@ -19,6 +19,6 @@ SCRIPT_START script_PlayerIntro
@ Give control to the player?
Call sub_08053250
EnablePlayerControl
Call sub_0807DF50
Call EnablePauseMenu
Call ResetPlayerAnimationAndAction
SCRIPT_END
@@ -12,7 +12,7 @@ SCRIPT_START script_SmithIntro2
Wait 0x000a
SetPlayerIdle
StartPlayerScript script_PlayerMoveToSmith
Call sub_0807DF28
Call DisablePauseMenuAndPutAwayItems
WaitForSyncFlagAndClear 0x00000008
_0807EDD4 0x0080, 0x005c
SetAnimationState 0x0006
@@ -20,7 +20,7 @@ SCRIPT_START script_SmithIntro2
Wait 0x000f
DoPostScriptAction 0x0001
MessageFromTargetPos TEXT_PROLOGUE, 0x09, 0x0000
_0807E8E4_1
_0807E8E4_1
WaitUntilTextboxCloses
DoPostScriptAction 0x0000
SetSyncFlag 0x00000004
@@ -57,10 +57,10 @@ script_08009C4C:
script_08009C50:
CheckEntityInteractType
JumpIfNot script_08009C50
SetPlayerIdle
FacePlayer
SetPlayerIdle
FacePlayer
MessageNoOverlap TEXT_PROLOGUE, 0x0e
EnablePlayerControl
EnablePlayerControl
Jump script_08009C50
SCRIPT_END
.2byte 0x0000
@@ -11,7 +11,7 @@ SCRIPT_START script_ZeldaOutsideLinksHouse
EndBlock
WaitForSyncFlagAndClear 0x00000001
Call sub_08066E08
SetPlayerIdle
SetPlayerIdle
MessageFromTargetPos TEXT_PROLOGUE, 0x10, 0x000c
WaitUntilTextboxCloses
SetSyncFlag 0x00000002
@@ -24,28 +24,28 @@ script_08014D1E:
EndBlock
SetPlayerIdle
Call WaitForPlayerNormal
Call sub_0807DF28
Call DisablePauseMenuAndPutAwayItems
MessageNoOverlap TEXT_PROLOGUE, 0x12
WaitUntilTextboxCloses
WalkNorth 0x0040
SetAnimationState 0x0004
Call sub_08066E08
SetEntityPositionRelative 0x01f8, 0x00c8
Call sub_0807DF50
Call EnablePauseMenu
EnablePlayerControl
script_08014D60:
@ Between trees
CallWithArg sub_0807F6B4, 0x000000e8
JumpIf script_08014D60
SetPlayerIdle
Call sub_0807DF28
Call DisablePauseMenuAndPutAwayItems
MessageNoOverlap TEXT_PROLOGUE, 0x13
WaitUntilTextboxCloses
WalkNorth 0x0040
SetAnimationState 0x0004
DoPostScriptAction 0x0000
SetEntityPositionRelative 0x01e8, 0x0028
Call sub_0807DF50
Call EnablePauseMenu
EnablePlayerControl
script_08014D96:
@ Before hyrule town entry
@@ -53,12 +53,12 @@ script_08014D96:
JumpIfNot script_08014D96
SetPlayerIdle
Call WaitForPlayerNormal
Call sub_0807DF28
Call DisablePauseMenuAndPutAwayItems
MessageNoOverlap TEXT_PROLOGUE, 0x14
WaitUntilTextboxCloses
WalkNorth 0x0018
SetLocalFlag SOUGEN_01_ZELDA
Call sub_0807DF50
Call EnablePauseMenu
EnablePlayerControl
DoPostScriptAction 0x0006
SCRIPT_END
@@ -33,7 +33,7 @@ SCRIPT_START script_ZeldaTalkToSmith
Wait 0x001e
BeginBlock
SetGlobalFlag START
Call sub_0807DF50
Call EnablePauseMenu
Call ResetPlayerAnimationAndAction
EnablePlayerControl
EndBlock