mirror of
https://github.com/zeldaret/tmc
synced 2026-09-06 19:10:56 -04:00
Rename objects
This commit is contained in:
+4
-4
@@ -1,7 +1,7 @@
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@ Intro smith OBJECT_69 ?
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SCRIPT_START script_Object69Intro
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@ Intro smith CUTSCENE_ORCHESTRATOR ?
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SCRIPT_START script_CutsceneOrchestratorIntro
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BeginBlock
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Call sub_0807DF28
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Call DisablePauseMenuAndPutAwayItems
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SetPlayerIdle
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SetSyncFlag 0x00000000
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EndBlock
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@@ -10,7 +10,7 @@ SCRIPT_START script_Object69Intro
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SetSyncFlag 0x00000004
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WaitForSyncFlagAndClear 0x00000001
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SetGlobalFlag ZELDA_CHASE
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Call sub_0807DF50
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Call EnablePauseMenu
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EnablePlayerControl
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Call PlayerSetNormalAndCollide
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SCRIPT_END
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+2
-2
@@ -1,5 +1,5 @@
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@ Intro unknown second OBJECT_69
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SCRIPT_START script_Object69Intro2
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@ Intro unknown second CUTSCENE_ORCHESTRATOR
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SCRIPT_START script_CutsceneOrchestratorIntro2
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Wait 0x003c
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script_08009A38:
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Call sub_08066258
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@@ -5,7 +5,7 @@ SCRIPT_START script_Npc4EOutsideLinksHouse
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Call sub_0807F844
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Call SetPriorityMessage
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SetPlayerIdle
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Call sub_0807DF28
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Call DisablePauseMenuAndPutAwayItems
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EndBlock
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SetFadeTime 0x0010
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SetFade6
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@@ -14,7 +14,7 @@ SCRIPT_START script_Npc4EOutsideLinksHouse
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WaitForSyncFlagAndClear 0x00000002
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_0807F0B4 0x0004
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CameraTargetPlayer
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Call sub_0807DF50
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Call EnablePauseMenu
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EnablePlayerControl
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DoPostScriptAction 0x0006
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SCRIPT_END
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@@ -1,7 +1,7 @@
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@ Intro Player
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SCRIPT_START script_PlayerIntro
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BeginBlock
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Call sub_0807DF28
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Call DisablePauseMenuAndPutAwayItems
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SetPlayerIdle
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SetLocalFlag 0x0046
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EndBlock
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@@ -19,6 +19,6 @@ SCRIPT_START script_PlayerIntro
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@ Give control to the player?
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Call sub_08053250
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EnablePlayerControl
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Call sub_0807DF50
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Call EnablePauseMenu
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Call ResetPlayerAnimationAndAction
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SCRIPT_END
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@@ -12,7 +12,7 @@ SCRIPT_START script_SmithIntro2
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Wait 0x000a
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SetPlayerIdle
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StartPlayerScript script_PlayerMoveToSmith
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Call sub_0807DF28
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Call DisablePauseMenuAndPutAwayItems
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WaitForSyncFlagAndClear 0x00000008
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_0807EDD4 0x0080, 0x005c
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SetAnimationState 0x0006
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@@ -20,7 +20,7 @@ SCRIPT_START script_SmithIntro2
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Wait 0x000f
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DoPostScriptAction 0x0001
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MessageFromTargetPos TEXT_PROLOGUE, 0x09, 0x0000
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_0807E8E4_1
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_0807E8E4_1
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WaitUntilTextboxCloses
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DoPostScriptAction 0x0000
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SetSyncFlag 0x00000004
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@@ -57,10 +57,10 @@ script_08009C4C:
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script_08009C50:
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CheckEntityInteractType
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JumpIfNot script_08009C50
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SetPlayerIdle
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FacePlayer
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SetPlayerIdle
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FacePlayer
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MessageNoOverlap TEXT_PROLOGUE, 0x0e
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EnablePlayerControl
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EnablePlayerControl
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Jump script_08009C50
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SCRIPT_END
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.2byte 0x0000
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@@ -11,7 +11,7 @@ SCRIPT_START script_ZeldaOutsideLinksHouse
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EndBlock
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WaitForSyncFlagAndClear 0x00000001
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Call sub_08066E08
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SetPlayerIdle
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SetPlayerIdle
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MessageFromTargetPos TEXT_PROLOGUE, 0x10, 0x000c
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WaitUntilTextboxCloses
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SetSyncFlag 0x00000002
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@@ -24,28 +24,28 @@ script_08014D1E:
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EndBlock
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SetPlayerIdle
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Call WaitForPlayerNormal
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Call sub_0807DF28
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Call DisablePauseMenuAndPutAwayItems
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MessageNoOverlap TEXT_PROLOGUE, 0x12
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WaitUntilTextboxCloses
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WalkNorth 0x0040
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SetAnimationState 0x0004
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Call sub_08066E08
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SetEntityPositionRelative 0x01f8, 0x00c8
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Call sub_0807DF50
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Call EnablePauseMenu
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EnablePlayerControl
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script_08014D60:
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@ Between trees
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CallWithArg sub_0807F6B4, 0x000000e8
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JumpIf script_08014D60
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SetPlayerIdle
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Call sub_0807DF28
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Call DisablePauseMenuAndPutAwayItems
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MessageNoOverlap TEXT_PROLOGUE, 0x13
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WaitUntilTextboxCloses
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WalkNorth 0x0040
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SetAnimationState 0x0004
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DoPostScriptAction 0x0000
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SetEntityPositionRelative 0x01e8, 0x0028
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Call sub_0807DF50
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Call EnablePauseMenu
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EnablePlayerControl
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script_08014D96:
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@ Before hyrule town entry
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@@ -53,12 +53,12 @@ script_08014D96:
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JumpIfNot script_08014D96
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SetPlayerIdle
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Call WaitForPlayerNormal
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Call sub_0807DF28
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Call DisablePauseMenuAndPutAwayItems
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MessageNoOverlap TEXT_PROLOGUE, 0x14
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WaitUntilTextboxCloses
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WalkNorth 0x0018
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SetLocalFlag SOUGEN_01_ZELDA
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Call sub_0807DF50
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Call EnablePauseMenu
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EnablePlayerControl
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DoPostScriptAction 0x0006
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SCRIPT_END
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@@ -33,7 +33,7 @@ SCRIPT_START script_ZeldaTalkToSmith
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Wait 0x001e
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BeginBlock
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SetGlobalFlag START
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Call sub_0807DF50
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Call EnablePauseMenu
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Call ResetPlayerAnimationAndAction
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EnablePlayerControl
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EndBlock
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