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Rename objects
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@@ -0,0 +1,15 @@
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@ DHC CUTSCENE_ORCHESTRATOR trying to escape the collapsing castle
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SCRIPT_START script_CutsceneOrchestratorCastleEscape
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SetPlayerIdle
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Call WaitForPlayerNormal
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Call DisablePauseMenuAndPutAwayItems
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StartPlayerScript script_PlayerCastleEscape
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WaitForSyncFlagAndClear 0x00000001
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WaitForSyncFlagAndClear 0x00000002
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EzloMessage TEXT_VAATI2, 0x47
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WaitUntilTextboxCloses
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SetLocalFlag 0x007a
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Call EnablePauseMenu
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EnablePlayerControl
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DoPostScriptAction 0x0006
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SCRIPT_END
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