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Rename objects
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@@ -38,8 +38,8 @@ script_0800E12E:
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script_0800E138:
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CheckEntityInteractType
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JumpIfNot script_0800E138
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SetPlayerIdle
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FacePlayer
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SetPlayerIdle
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FacePlayer
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MessageNoOverlap TEXT_BREAK_VAATI_CURSE, 0x02
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WaitUntilTextboxCloses
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Wait 0x000f
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