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https://github.com/zeldaret/tmc
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Rename objects
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+5
-5
@@ -1,16 +1,16 @@
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@ Hyrule Castle OBJECT_69 Sanctuary Entrance
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SCRIPT_START script_Object69SanctuaryEntrance
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@ Hyrule Castle CUTSCENE_ORCHESTRATOR Sanctuary Entrance
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SCRIPT_START script_CutsceneOrchestratorSanctuaryEntrance
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CheckPlayerInRegion 0x0088, 0x0048, 0x3030
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JumpIfNot script_Object69SanctuaryEntrance
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JumpIfNot script_CutsceneOrchestratorSanctuaryEntrance
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SetPlayerIdle
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Call WaitForPlayerNormal
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Call sub_0807DF28
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Call DisablePauseMenuAndPutAwayItems
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StartPlayerScript script_PlayerAtSanctuaryEntrance
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WaitForSyncFlagAndClear 0x00000001
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EzloMessage TEXT_VAATI, 0x2d
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WaitUntilTextboxCloses
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SetLocalFlag NAKANIWA_00_EZERO
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Call sub_0807DF50
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Call EnablePauseMenu
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EnablePlayerControl
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DoPostScriptAction 0x0006
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SCRIPT_END
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@@ -10,8 +10,8 @@ script_080092B2:
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script_080092BA:
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CheckEntityInteractType
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JumpIfNot script_080092BA
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SetPlayerIdle
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FacePlayer
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SetPlayerIdle
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FacePlayer
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MessageNoOverlap TEXT_PROLOGUE, 0x5e
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WaitUntilTextboxCloses
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Wait 0x000f
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@@ -8,10 +8,10 @@ SCRIPT_START script_StoneZelda
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script_08009300:
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CheckEntityInteractType
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JumpIfNot script_08009300
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SetPlayerIdle
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FacePlayer
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SetPlayerIdle
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FacePlayer
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MessageNoOverlap TEXT_PROLOGUE, 0x71
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WaitUntilTextboxCloses
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EnablePlayerControl
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EnablePlayerControl
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Jump script_08009300
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.2byte 0x0000
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