Rename objects

This commit is contained in:
octorock
2022-07-23 12:43:43 +02:00
parent ccba86d292
commit 852effa474
671 changed files with 5779 additions and 5277 deletions
@@ -1,16 +1,16 @@
@ Hyrule Castle OBJECT_69 Sanctuary Entrance
SCRIPT_START script_Object69SanctuaryEntrance
@ Hyrule Castle CUTSCENE_ORCHESTRATOR Sanctuary Entrance
SCRIPT_START script_CutsceneOrchestratorSanctuaryEntrance
CheckPlayerInRegion 0x0088, 0x0048, 0x3030
JumpIfNot script_Object69SanctuaryEntrance
JumpIfNot script_CutsceneOrchestratorSanctuaryEntrance
SetPlayerIdle
Call WaitForPlayerNormal
Call sub_0807DF28
Call DisablePauseMenuAndPutAwayItems
StartPlayerScript script_PlayerAtSanctuaryEntrance
WaitForSyncFlagAndClear 0x00000001
EzloMessage TEXT_VAATI, 0x2d
WaitUntilTextboxCloses
SetLocalFlag NAKANIWA_00_EZERO
Call sub_0807DF50
Call EnablePauseMenu
EnablePlayerControl
DoPostScriptAction 0x0006
SCRIPT_END
@@ -10,8 +10,8 @@ script_080092B2:
script_080092BA:
CheckEntityInteractType
JumpIfNot script_080092BA
SetPlayerIdle
FacePlayer
SetPlayerIdle
FacePlayer
MessageNoOverlap TEXT_PROLOGUE, 0x5e
WaitUntilTextboxCloses
Wait 0x000f
@@ -8,10 +8,10 @@ SCRIPT_START script_StoneZelda
script_08009300:
CheckEntityInteractType
JumpIfNot script_08009300
SetPlayerIdle
FacePlayer
SetPlayerIdle
FacePlayer
MessageNoOverlap TEXT_PROLOGUE, 0x71
WaitUntilTextboxCloses
EnablePlayerControl
EnablePlayerControl
Jump script_08009300
.2byte 0x0000