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Rename objects
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@@ -8,10 +8,10 @@ SCRIPT_START script_StoneZelda
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script_08009300:
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CheckEntityInteractType
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JumpIfNot script_08009300
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SetPlayerIdle
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FacePlayer
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SetPlayerIdle
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FacePlayer
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MessageNoOverlap TEXT_PROLOGUE, 0x71
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WaitUntilTextboxCloses
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EnablePlayerControl
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EnablePlayerControl
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Jump script_08009300
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.2byte 0x0000
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