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Rename objects
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@@ -0,0 +1,34 @@
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@ Simons Simulation CUTSCENE_ORCHESTRATOR
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SCRIPT_START script_CutsceneOrchestratorSimonsSimulation
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BeginBlock
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DisablePlayerControl
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EndBlock
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CallWithArg sub_0806C2A0, 0x00000001
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WaitForFadeFinish
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Wait 0x003c
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EnablePlayerControl
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SetRoomFlag 0x0000
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PlayBgm BGM_FIGHT_THEME2
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script_08011C04:
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CheckRoomFlag 0x0064
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JumpIfNot script_08011C04
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StopBgm
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SetPlayerIdle
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Wait 0x003c
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CameraTargetEntity
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Wait 0x003c
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Call Simon_CreateChest
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Wait 0x003c
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CameraTargetPlayer
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EnablePlayerControl
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script_08011C28:
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CheckLocalFlag 0x0001
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JumpIfNot script_08011C28
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DisablePlayerControl
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WaitPlayerGetItem
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Wait 0x001e
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CallWithArg sub_0806C2A0, 0x00000000
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WaitForFadeFinish
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Wait 0x003c
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Call sub_0806C280
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SCRIPT_END
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