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Rename objects
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@@ -0,0 +1,18 @@
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@ Hyrule Town KINSTONE_SPARK Kinstone spark red from bottom
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SCRIPT_START script_KinstoneSparkKinstoneSparkFromBottom
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BeginBlock
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SetEntitySpeed 0x0120
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SetAnimation 0x0004
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EndBlock
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Wait 0x000a
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DoPostScriptAction 0x0007
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PlaySound SFX_136
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_0807EEF4 0x0000, 0xff90
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Wait 0x001e
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_0807EEF4 0x0000, 0xffb0
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Wait 0x003c
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SetRoomFlag 0x00ff
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SetAnimation 0x0005
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Wait 0x000f
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SCRIPT_END
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.2byte 0x0000
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