mirror of
https://github.com/zeldaret/tmc
synced 2026-07-11 15:28:41 -04:00
Rename objects
This commit is contained in:
@@ -15,12 +15,12 @@ script_08013FA4:
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EndBlock
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Call WaitForPlayerNormalOrTalkEzlo
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DisablePlayerControl
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Call sub_0807DF38
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Call DisablePauseMenu
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Wait 0x0078
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EzloMessage TEXT_PANEL_TUTORIAL, 0x05
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WaitUntilTextboxCloses
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SetLocalFlag 0x007d
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Call sub_0807DF50
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Call EnablePauseMenu
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EnablePlayerControl
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script_08013FE0:
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DoPostScriptAction 0x0006
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+2
-2
@@ -1,5 +1,5 @@
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@ Sanctuary second time OBJECT_6A Earth Element
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SCRIPT_START script_Object6AEarthElement
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@ Sanctuary second time CUTSCENE_MISC_OBJECT Earth Element
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SCRIPT_START script_CutsceneMiscObjectEarthElement
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BeginBlock
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DoPostScriptAction 0x0007
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Call SetCollisionLayer2
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+2
-2
@@ -1,5 +1,5 @@
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@ Sanctuary OBJECT_6A floating Earth Element
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SCRIPT_START script_Object6AEarthElementFloating
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@ Sanctuary CUTSCENE_MISC_OBJECT floating Earth Element
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SCRIPT_START script_CutsceneMiscObjectEarthElementFloating
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BeginBlock
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DoPostScriptAction 0x0007
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SetAnimation 0x0000
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+2
-2
@@ -1,5 +1,5 @@
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@ Sanctuary second time OBJECT_6A Fire Element
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SCRIPT_START script_Object6AFireElement
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@ Sanctuary second time CUTSCENE_MISC_OBJECT Fire Element
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SCRIPT_START script_CutsceneMiscObjectFireElement
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BeginBlock
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DoPostScriptAction 0x0007
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Call SetCollisionLayer2
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+2
-2
@@ -1,5 +1,5 @@
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@ Sanctuary OBJECT_6A floating Fire Element
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SCRIPT_START script_Object6AFireElementFloating
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@ Sanctuary CUTSCENE_MISC_OBJECT floating Fire Element
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SCRIPT_START script_CutsceneMiscObjectFireElementFloating
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BeginBlock
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DoPostScriptAction 0x0007
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SetAnimation 0x0002
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+2
-2
@@ -1,5 +1,5 @@
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@ Sanctuary second time OBJECT_6A sword?
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SCRIPT_START script_Object6ASword2
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@ Sanctuary second time CUTSCENE_MISC_OBJECT sword?
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SCRIPT_START script_CutsceneMiscObjectSword2
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BeginBlock
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DoPostScriptAction 0x0007
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SetAnimation 0x0009
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+2
-2
@@ -1,5 +1,5 @@
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@ Sanctuary third time OBJECT_6A ?
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SCRIPT_START script_Object6ASword3
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@ Sanctuary third time CUTSCENE_MISC_OBJECT ?
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SCRIPT_START script_CutsceneMiscObjectSword3
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BeginBlock
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DoPostScriptAction 0x0007
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SetAnimation 0x000a
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+2
-2
@@ -1,5 +1,5 @@
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@ Sanctuary OBJECT_6A Sword charging?
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SCRIPT_START script_Object6ASwordChange1
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@ Sanctuary CUTSCENE_MISC_OBJECT Sword charging?
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SCRIPT_START script_CutsceneMiscObjectSwordChange1
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BeginBlock
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DoPostScriptAction 0x0007
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SetAnimation 0x0000
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+2
-2
@@ -1,5 +1,5 @@
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@ Sanctuary OBJECT_6A Sword charging 5?
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SCRIPT_START script_Object6ASwordCharge10
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@ Sanctuary CUTSCENE_MISC_OBJECT Sword charging 5?
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SCRIPT_START script_CutsceneMiscObjectSwordCharge10
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BeginBlock
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DoPostScriptAction 0x0007
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SetAnimation 0x0015
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+3
-3
@@ -1,10 +1,10 @@
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@ Sanctuary third time OBJECT_6A ?
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SCRIPT_START script_Object6ASwordCharge11
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@ Sanctuary third time CUTSCENE_MISC_OBJECT ?
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SCRIPT_START script_CutsceneMiscObjectSwordCharge11
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CheckSyncFlagAndClear 0x00020000
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JumpIf script_08014264
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Wait 0x0008
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CallWithArg sub_08095EAC, 0x00000000
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Jump script_Object6ASwordCharge11
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Jump script_CutsceneMiscObjectSwordCharge11
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script_08014264:
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CallWithArg sub_08095EAC, 0x00000001
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Jump script_08014264
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+2
-2
@@ -1,5 +1,5 @@
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@ Sanctuary OBJECT_6A Sword charging 2?
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SCRIPT_START script_Object6ASwordCharge2
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@ Sanctuary CUTSCENE_MISC_OBJECT Sword charging 2?
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SCRIPT_START script_CutsceneMiscObjectSwordCharge2
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BeginBlock
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DoPostScriptAction 0x0007
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SetAnimation 0x0001
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+2
-2
@@ -1,5 +1,5 @@
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@ Sanctuary second time OBJECT_6A sword charging?
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SCRIPT_START script_Object6ASwordCharge3
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@ Sanctuary second time CUTSCENE_MISC_OBJECT sword charging?
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SCRIPT_START script_CutsceneMiscObjectSwordCharge3
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BeginBlock
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DoPostScriptAction 0x0007
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SetAnimation 0x0002
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+2
-2
@@ -1,5 +1,5 @@
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@ Sanctuary third time OBJECT_6A ?
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SCRIPT_START script_Object6ASwordCharge4
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@ Sanctuary third time CUTSCENE_MISC_OBJECT ?
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SCRIPT_START script_CutsceneMiscObjectSwordCharge4
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BeginBlock
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DoPostScriptAction 0x0007
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SetAnimation 0x0003
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+2
-2
@@ -1,5 +1,5 @@
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@ Sanctuary OBJECT_6A Sword charging 3?
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SCRIPT_START script_Object6ASwordCharge5
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@ Sanctuary CUTSCENE_MISC_OBJECT Sword charging 3?
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SCRIPT_START script_CutsceneMiscObjectSwordCharge5
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BeginBlock
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DoPostScriptAction 0x0007
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SetAnimation 0x0004
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+2
-2
@@ -1,5 +1,5 @@
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@ Sanctuary OBJECT_6A Sword charging 3?
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SCRIPT_START script_Object6ASwordCharge6
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@ Sanctuary CUTSCENE_MISC_OBJECT Sword charging 3?
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SCRIPT_START script_CutsceneMiscObjectSwordCharge6
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BeginBlock
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DoPostScriptAction 0x0007
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SetAnimation 0x0005
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+2
-2
@@ -1,5 +1,5 @@
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@ Sanctuary second time OBJECT_6A sword charging?
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SCRIPT_START script_Objet6ASwordCharge7
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@ Sanctuary second time CUTSCENE_MISC_OBJECT sword charging?
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SCRIPT_START script_CutsceneMiscObjectSwordCharge7
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BeginBlock
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DoPostScriptAction 0x0007
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SetAnimation 0x0006
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+2
-2
@@ -1,5 +1,5 @@
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@ Sanctuary third time OBJECT_6A ?
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SCRIPT_START script_Object6ASwordCharge8
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@ Sanctuary third time CUTSCENE_MISC_OBJECT ?
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SCRIPT_START script_CutsceneMiscObjectSwordCharge8
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BeginBlock
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DoPostScriptAction 0x0007
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SetAnimation 0x0007
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+2
-2
@@ -1,5 +1,5 @@
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@ Sanctuary OBJECT_6A Sword charging 4?
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SCRIPT_START script_Object6ASwordCharge9
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@ Sanctuary CUTSCENE_MISC_OBJECT Sword charging 4?
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SCRIPT_START script_CutsceneMiscObjectSwordCharge9
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BeginBlock
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DoPostScriptAction 0x0007
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SetAnimation 0x0014
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+2
-2
@@ -1,5 +1,5 @@
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@ Sanctuary OBJECT_6A Sword in pedestal
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SCRIPT_START script_Object6ASwordInPedestal
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@ Sanctuary CUTSCENE_MISC_OBJECT Sword in pedestal
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SCRIPT_START script_CutsceneMiscObjectSwordInPedestal
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BeginBlock
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DoPostScriptAction 0x0007
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SetAnimation 0x0008
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+2
-2
@@ -1,5 +1,5 @@
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@ Sanctuary OBJECT_6A text board
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SCRIPT_START script_Object6ATextBoard
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@ Sanctuary CUTSCENE_MISC_OBJECT text board
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SCRIPT_START script_CutsceneMiscObjectTextBoard
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BeginBlock
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CheckLocalFlag 0x007a
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JumpIf script_08013C2A
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+2
-2
@@ -1,5 +1,5 @@
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@ Sanctuary OBJECT_6A Water Element
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SCRIPT_START script_Object6AWaterElement
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@ Sanctuary CUTSCENE_MISC_OBJECT Water Element
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SCRIPT_START script_CutsceneMiscObjectWaterElement
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BeginBlock
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DoPostScriptAction 0x0007
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Call SetCollisionLayer2
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+1
-1
@@ -1,5 +1,5 @@
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@ Sanctuary second time floating water element
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SCRIPT_START script_Object6AWaterElementFloating
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SCRIPT_START script_CutsceneMiscObjectWaterElementFloating
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BeginBlock
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DoPostScriptAction 0x0007
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SetAnimation 0x0004
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+2
-2
@@ -1,5 +1,5 @@
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@ Sanctuary OBJECT_6A Wind Element
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SCRIPT_START script_Object6AWindElement
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@ Sanctuary CUTSCENE_MISC_OBJECT Wind Element
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SCRIPT_START script_CutsceneMiscObjectWindElement
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BeginBlock
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DoPostScriptAction 0x0007
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Call SetCollisionLayer2
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+2
-2
@@ -1,5 +1,5 @@
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@ Sanctuary third time OBJECT_6A ?
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SCRIPT_START script_Object6AWindElementFloating
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@ Sanctuary third time CUTSCENE_MISC_OBJECT ?
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SCRIPT_START script_CutsceneMiscObjectWindElementFloating
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BeginBlock
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DoPostScriptAction 0x0007
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SetAnimation 0x0006
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@@ -18,13 +18,13 @@ script_08013FF0:
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Call WaitForPlayerNormal
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BeginBlock
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SetPlayerIdle
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Call sub_0807DF28
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Call DisablePauseMenuAndPutAwayItems
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EndBlock
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EzloMessage TEXT_PANEL_TUTORIAL, 0x08
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WaitUntilTextboxCloses
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StartPlayerScript script_PlayerSanctuary
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WaitForSyncFlagAndClear 0x00000001
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Call sub_0807DF50
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Call EnablePauseMenu
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EnablePlayerControl
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Jump script_08013FF0
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script_0801404C:
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@@ -29,7 +29,7 @@ SCRIPT_START script_Npc4EFinalSwordRumble
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CameraTargetPlayer
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SetLocalFlag 0x007c
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Call sub_08053250
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Call sub_0807DF50
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Call EnablePauseMenu
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EnablePlayerControl
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DoPostScriptAction 0x0006
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SCRIPT_END
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@@ -13,9 +13,9 @@ script_0801427C:
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script_08014298:
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CheckEntityInteractType
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JumpIfNot script_08014298
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SetPlayerIdle
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SetPlayerIdle
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MessageFromTargetPos 0x0647, 0x000c
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WaitUntilTextboxCloses
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EnablePlayerControl
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EnablePlayerControl
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Jump script_08014298
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.2byte 0x0000
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@@ -11,36 +11,36 @@ script_080134F8:
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CheckEntityInteractType
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JumpIfNot script_080134F8
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SetPlayerIdle
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Call sub_0807DF28
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Call DisablePauseMenuAndPutAwayItems
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StartPlayerScript script_PlayerAtPedestal
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WaitForSyncFlagAndClear 0x00000001
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CallWithArg sub_08095A1C, script_Object6ASwordInPedestal
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CallWithArg sub_08095A1C, script_CutsceneMiscObjectSwordInPedestal
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PlaySound SFX_ELEMENT_PLACE
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Wait 0x005a
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BeginBlock
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PlaySound SFX_ELEMENT_FLOAT
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CallWithArg sub_08095D54, script_Object6AEarthElementFloating
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CallWithArg sub_08095D54, script_Object6AFireElementFloating
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CallWithArg sub_08095D54, script_CutsceneMiscObjectEarthElementFloating
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CallWithArg sub_08095D54, script_CutsceneMiscObjectFireElementFloating
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EndBlock
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WaitForSyncFlagAndClear 0x18000000
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BeginBlock
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PlaySound SFX_ELEMENT_CHARGE
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CallWithArg sub_08095D8C, script_Object6ASwordChange1
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CallWithArg sub_08095D8C, script_Object6ASwordCharge2
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CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordChange1
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CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordCharge2
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EndBlock
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Wait 0x001e
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BeginBlock
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PlaySound SFX_1D0
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CallWithArg sub_08095D8C, script_Object6ASwordCharge5
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CallWithArg sub_08095D8C, script_Object6ASwordCharge6
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CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordCharge5
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CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordCharge6
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EndBlock
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Wait 0x003c
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CallWithArg CreateRepeatedSoundManager, 0x00000000
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SetSyncFlag 0x00000200
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WaitForSyncFlagAndClear 0x00002000
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PlaySound SFX_1D2
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CallWithArg sub_08095D8C, script_Object6ASwordCharge9
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CallWithArg sub_08095D8C, script_Object6ASwordCharge10
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CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordCharge9
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CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordCharge10
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SetSyncFlag 0x00000400
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WaitForSyncFlagAndClear 0x00004000
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Wait 0x0078
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@@ -14,12 +14,12 @@ script_08013B1E:
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EndBlock
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SetPlayerIdle
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Call WaitForPlayerNormal
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Call sub_0807DF28
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Call DisablePauseMenuAndPutAwayItems
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EzloMessage TEXT_PANEL_TUTORIAL, 0x07
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WaitUntilTextboxCloses
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StartPlayerScript script_PlayerSanctuary
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WaitForSyncFlagAndClear 0x00000001
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Call sub_0807DF50
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Call EnablePauseMenu
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EnablePlayerControl
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Jump script_08013B1E
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.2byte 0x0000
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@@ -6,7 +6,7 @@ script_08013CA6:
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JumpIfNot script_08013CA6
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SetPlayerIdle
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Call WaitForPlayerNormal
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Call sub_0807DF28
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Call DisablePauseMenuAndPutAwayItems
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Call CreatePlayerExclamationMark
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Wait 0x003c
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_0807F0B4 0x0001
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@@ -20,7 +20,7 @@ script_08013CA6:
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EzloMessage TEXT_PANEL_TUTORIAL, 0x04
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WaitUntilTextboxCloses
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SetLocalFlag 0x0079
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Call sub_0807DF50
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Call EnablePauseMenu
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EnablePlayerControl
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DoPostScriptAction 0x0006
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SCRIPT_END
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@@ -11,37 +11,37 @@ script_0801373C:
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CheckEntityInteractType
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JumpIfNot script_0801373C
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SetPlayerIdle
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Call sub_0807DF28
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Call DisablePauseMenuAndPutAwayItems
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StartPlayerScript script_PlayerAtPedestal
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WaitForSyncFlagAndClear 0x00000001
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CallWithArg sub_08095A1C, script_Object6ASword2
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CallWithArg sub_08095A1C, script_CutsceneMiscObjectSword2
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PlaySound SFX_ELEMENT_PLACE
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Wait 0x005a
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BeginBlock
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PlaySound SFX_ELEMENT_FLOAT
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CallWithArg sub_08095D54, script_Object6AWaterElementFloating
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CallWithArg sub_08095D54, script_CutsceneMiscObjectWaterElementFloating
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EndBlock
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WaitForSyncFlagAndClear 0x20000000
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BeginBlock
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PlaySound SFX_ELEMENT_CHARGE
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CallWithArg sub_08095D8C, script_Object6ASwordChange1
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CallWithArg sub_08095D8C, script_Object6ASwordCharge2
|
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CallWithArg sub_08095D8C, script_Object6ASwordCharge3
|
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CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordChange1
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CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordCharge2
|
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CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordCharge3
|
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EndBlock
|
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Wait 0x001e
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BeginBlock
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PlaySound SFX_1D0
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CallWithArg sub_08095D8C, script_Object6ASwordCharge5
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CallWithArg sub_08095D8C, script_Object6ASwordCharge6
|
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CallWithArg sub_08095D8C, script_Objet6ASwordCharge7
|
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CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordCharge5
|
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CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordCharge6
|
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CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordCharge7
|
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EndBlock
|
||||
Wait 0x003c
|
||||
CallWithArg CreateRepeatedSoundManager, 0x00000000
|
||||
SetSyncFlag 0x00000200
|
||||
WaitForSyncFlagAndClear 0x00002000
|
||||
PlaySound SFX_1D2
|
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CallWithArg sub_08095D8C, script_Object6ASwordCharge9
|
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CallWithArg sub_08095D8C, script_Object6ASwordCharge10
|
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CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordCharge9
|
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CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordCharge10
|
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SetSyncFlag 0x00000400
|
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WaitForSyncFlagAndClear 0x00004000
|
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SetSyncFlag 0x00000800
|
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@@ -75,7 +75,7 @@ script_0801373C:
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SetSyncFlag 0x00040000
|
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SetLocalFlag 0x007b
|
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Call sub_08053250
|
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Call sub_0807DF50
|
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Call EnablePauseMenu
|
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EnablePlayerControl
|
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DoPostScriptAction 0x0006
|
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SCRIPT_END
|
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|
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@@ -18,7 +18,7 @@ SCRIPT_START script_Npc4ESpawnTextBoard
|
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CameraTargetPlayer
|
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SetLocalFlag 0x007a
|
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Call sub_08053250
|
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Call sub_0807DF50
|
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Call EnablePauseMenu
|
||||
EnablePlayerControl
|
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DoPostScriptAction 0x0006
|
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SCRIPT_END
|
||||
|
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@@ -11,39 +11,39 @@ script_080138D0:
|
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CheckEntityInteractType
|
||||
JumpIfNot script_080138D0
|
||||
SetPlayerIdle
|
||||
Call sub_0807DF28
|
||||
Call DisablePauseMenuAndPutAwayItems
|
||||
StartPlayerScript script_PlayerAtPedestal
|
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WaitForSyncFlagAndClear 0x00000001
|
||||
CallWithArg sub_08095A1C, script_Object6ASword3
|
||||
CallWithArg sub_08095A1C, script_CutsceneMiscObjectSword3
|
||||
PlaySound SFX_ELEMENT_PLACE
|
||||
Wait 0x005a
|
||||
BeginBlock
|
||||
PlaySound SFX_ELEMENT_FLOAT
|
||||
CallWithArg sub_08095D54, script_Object6AWindElementFloating
|
||||
CallWithArg sub_08095D54, script_CutsceneMiscObjectWindElementFloating
|
||||
EndBlock
|
||||
WaitForSyncFlagAndClear 0x40000000
|
||||
BeginBlock
|
||||
PlaySound SFX_ELEMENT_CHARGE
|
||||
CallWithArg sub_08095D8C, script_Object6ASwordChange1
|
||||
CallWithArg sub_08095D8C, script_Object6ASwordCharge2
|
||||
CallWithArg sub_08095D8C, script_Object6ASwordCharge3
|
||||
CallWithArg sub_08095D8C, script_Object6ASwordCharge4
|
||||
CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordChange1
|
||||
CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordCharge2
|
||||
CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordCharge3
|
||||
CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordCharge4
|
||||
EndBlock
|
||||
Wait 0x001e
|
||||
BeginBlock
|
||||
PlaySound SFX_1D0
|
||||
CallWithArg sub_08095D8C, script_Object6ASwordCharge5
|
||||
CallWithArg sub_08095D8C, script_Object6ASwordCharge6
|
||||
CallWithArg sub_08095D8C, script_Objet6ASwordCharge7
|
||||
CallWithArg sub_08095D8C, script_Object6ASwordCharge8
|
||||
CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordCharge5
|
||||
CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordCharge6
|
||||
CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordCharge7
|
||||
CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordCharge8
|
||||
EndBlock
|
||||
Wait 0x003c
|
||||
CallWithArg CreateRepeatedSoundManager, 0x00000000
|
||||
SetSyncFlag 0x00000200
|
||||
WaitForSyncFlagAndClear 0x00002000
|
||||
PlaySound SFX_1D2
|
||||
CallWithArg sub_08095D8C, script_Object6ASwordCharge9
|
||||
CallWithArg sub_08095D8C, script_Object6ASwordCharge10
|
||||
CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordCharge9
|
||||
CallWithArg sub_08095D8C, script_CutsceneMiscObjectSwordCharge10
|
||||
SetSyncFlag 0x00000400
|
||||
WaitForSyncFlagAndClear 0x00004000
|
||||
SetSyncFlag 0x00000800
|
||||
@@ -85,9 +85,9 @@ script_080138D0:
|
||||
.endif
|
||||
Call NPC4E_SaveEquippedItems
|
||||
CallWithArg EquipItem, 0x00010001
|
||||
CallWithArg SetInputMacro, gUnk_080049FE
|
||||
CallWithArg SetPlayerMacro, gUnk_080049FE
|
||||
Wait 0x00c8
|
||||
CallWithArg SetInputMacro, 0x00000000
|
||||
CallWithArg SetPlayerMacro, 0x00000000
|
||||
Call NPC4E_RestoreEquippedItems
|
||||
script_08013A8E:
|
||||
.ifndef EU
|
||||
|
||||
@@ -3,7 +3,7 @@ SCRIPT_START script_PlayerGetElement
|
||||
BeginBlock
|
||||
SetEntitySpeed 0x0140
|
||||
SetPlayerIdle
|
||||
Call sub_0807DF28
|
||||
Call DisablePauseMenuAndPutAwayItems
|
||||
EndBlock
|
||||
Wait 0x0078
|
||||
PlayBgm BGM_ELEMENT_THEME
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
@ Player at Sanctuary draw final sword
|
||||
SCRIPT_START script_PlayerPickUpFinalSword
|
||||
CallWithArg sub_08095E7C, script_Object6ASwordCharge11
|
||||
CallWithArg sub_08095E7C, script_CutsceneMiscObjectSwordCharge11
|
||||
PlaySound SFX_1D3
|
||||
CallWithArg SetPlayerAnimation2, 0x000008e3
|
||||
Call sub_08096028
|
||||
|
||||
Reference in New Issue
Block a user