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Rename objects
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@@ -0,0 +1,12 @@
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@ Sanctuary CUTSCENE_MISC_OBJECT floating Fire Element
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SCRIPT_START script_CutsceneMiscObjectFireElementFloating
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BeginBlock
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DoPostScriptAction 0x0007
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SetAnimation 0x0002
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EndBlock
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SetEntitySpeed 0x0080
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_0807EDD4 0x0120, 0x00f8
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SetAnimation 0x0003
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SetSyncFlag 0x10000000
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SCRIPT_END
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.2byte 0x0000
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