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Rename objects
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@@ -1,6 +1,6 @@
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@ Player at Sanctuary draw final sword
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SCRIPT_START script_PlayerPickUpFinalSword
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CallWithArg sub_08095E7C, script_Object6ASwordCharge11
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CallWithArg sub_08095E7C, script_CutsceneMiscObjectSwordCharge11
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PlaySound SFX_1D3
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CallWithArg SetPlayerAnimation2, 0x000008e3
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Call sub_08096028
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